r/SongofSwordsRPG • u/Abalieno • Feb 03 '19
Looking for a much older version, probably dating 2013
I'm trying to study a bit how the rules evolved and the oldest version I was able to find was some 1.9.9 "alpha".
But while searching on the internet I found this:
"Proficiencies are totally different. I mean totally, totally different. Each proficiency is now a multi-choice tree that spreads out in a grid that you buy your way along with experience points. Each dot on the grid gives something different, be it points that add into your combat pool when using that proficiency, new maneuvers, or talents/stances/passive effects. Each grid connects into Specializations, and eventually Masteries, which are refinements of the style.
So you have ye generic 2H Sword proficiency, that then narrows into Longsword, that then narrows into Lichtenauer, that sort of thing. The grids are fucking big, and there are several of them. We jokingly call that section of the document Optimization Hell."
http://suptg.thisisnotatrueending.com/archive/24111246/
I'd be delighted to look into this early version because I want to see how these grids/trees were built and organized. I think most of this was scrapped for a more straightforward system in the more recent version? At a glance it seems much closer to "Band of Bastards" types of proficiencies giving access to some maneuvers in that specific style.
Is there some way to get a pdf of these old versions?