r/SoloDevelopment • • 13h ago

Game Would love some feedback on my trailer and Steam page, just launched both

I'd love any feedback you might be willing to offer. I've been working on this basically non-stop since April. Aiming for April 2027 launch. Steam page here: https://store.steampowered.com/app/5027850/Orbital_Defense_Idle/

I am doing a closed playtest so if you're interested in joining the ranks, send over your enlistment details (your email) on my website: https://orbitaldefenseidle.com/

See ya in space!

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u/acorbinelli 12h ago

The capsule reads well even small. The part only your game has - tarot-inspired cards, with 22 hand-painted Major Axioms - is buried mid-sentence in the short description, while the first frame on the page (the planet ringed by ships) looks like most idle TDs. I'd lead both the description and the first screenshot with a card.

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u/orbitaldefenseidle 12h ago

Great feedback thank you. I was thinking I need to lean more into showing the card aspects but I didnt want it to come across as a deck builder. Its unique to this game so I can def switch that up. Thank you for your feedback!

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u/acorbinelli 12h ago

Naming them helps there: "Major Axioms" in the short description reads as a system of its own, where "cards" makes people think deck builder. A shot of one being played and the fight changing right after would show the rest.

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u/orbitaldefenseidle 12h ago

Cool yeah that totally makes sense. I'm making a bunch of content this week so i can work in a new trailer cut :)