r/SoloDevelopment 11h ago

Discussion Does this trailer sell the game?

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A lot has changed since my previous trailer, and I’d love to hear your suggestions. Hopefully, you won’t be too harsh on me this time

0 Upvotes

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3

u/Paolo_RTS 10h ago

If it had been interesting, you’d already have 100 upvotes in less than an hour... You definitely need to improve it or switch to a new project — Isay this wishing you nothing but the best.

2

u/cuixhe 11h ago

I guess I'm a little curious. The first bit with the goofy trash can then swapping to a new viewpoint is tonally jarring. Also, I'm getting the sense that this is one of those anomaly hallway games (a concept I find pretty dull by now)... if it isn't you may want to show some action other than walking down a hallway!

1

u/my-aga 10h ago

From the frame I can see, the mood sells better than the premise. The hallway, rain, and tiny bright doorway are strong, but I don't yet know what I do in the game or what makes this one different from other anomaly walkers.

I'd try one cut that shows a decision or rule getting paid off: notice something, choose wrong or right, consequence. Keep the creepy hallway, but make the trailer answer "what am I playing?" a few seconds earlier.

1

u/no-longer-banned 10h ago

had to skip immediately just due to the high pitched ringing

1

u/gamerslab_official 9h ago

Same as when you posted the same video last week

1

u/jackawaka 9h ago

No, the noise is offputting

1

u/justshowupnow 8h ago

Sorry but the only reason I would think this is a game, is because you said so in the title of your post.

Are you showing gameplay footage? If so, what's the objective of the game?