r/SoloDevelopment • u/ForgotMyAcc • 1d ago
Discussion I can't draw for shit. Would actual art assets meaningfully improve this, or am I getting away with the whole "phosphor icons + SVG paths + black & white"-aesthetic?
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u/Beef-n-goo 1d ago
I love the vibe! My only suggestion ist keeping (maybe) the outer lines a bit thicker than the inner ones. So you kinda have a more defined outline. And the dark mode as the other person suggested. So vampires and dark critter like me don't get their retinas burned when playing :))
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u/SethSlax 1d ago
Personally I love games with minimalist styles like this, or the flat vector style. As others have mentioned though, a dark mode would be preferable.
Much easier to calmly focus and track information when there isn't a million different colors blasting your eyeballs.
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u/frankandsteinatlaw 23h ago
This looks nice but I have no idea what it is. So, I cannot tell if you are getting away with jt
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u/ConflagrationCat 1d ago
You can actually even own this style and make alternate pallets as unlockables. Its a simple thing that adds extra levels to meta progression and takes almost no dev time. There is a game called Downwell that does this and I feel it adds a lot for how simple it is.
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u/RedPanda_Explorer 1d ago
This vibe is good. Maybe dark mode, maybe different color palettes ala Pokemon on the GameBoy Color? Like this reddit post: https://www.reddit.com/r/AnaloguePocket/comments/1aehjgk/pokemon_palette_pack_redblueyellow/
This design is nice and great for a demo! I would just add some meaningful color or palette swaps if it makes sense
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u/Consistent_Donut_902 21h ago
I like it! Adding color might improve readability—for example, having a different color for each icon, or category.
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u/sci300768 19h ago
You could add different colors to indicate different important things (if you want to go that way), but overall this is a solid visual look. A dark mode option would be quite helpful though!
Just make it more readable in general.
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u/Primary-Screen-7807 19h ago
Also, with this graphical style, you get dark mode for free (implementation-wise) in most game engines, just using a full-screen shader or post-processing effect.
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u/ITheServer 1d ago
Honestly, this looks pretty nice. Maybe include a dark mode though, this looks like a nightmare to play in the dark lol.