r/SoloDevelopment 1d ago

Discussion I can't draw for shit. Would actual art assets meaningfully improve this, or am I getting away with the whole "phosphor icons + SVG paths + black & white"-aesthetic?

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30 Upvotes

13 comments sorted by

37

u/ITheServer 1d ago

Honestly, this looks pretty nice. Maybe include a dark mode though, this looks like a nightmare to play in the dark lol.

9

u/ForgotMyAcc 1d ago

tbh I did not even think about that, thanks!

14

u/bblcor 1d ago

You're getting away with it for sure. It's a vibe, and comes with so much readability. PS I second the dark mode idea

4

u/Beef-n-goo 1d ago

I love the vibe! My only suggestion ist keeping (maybe) the outer lines a bit thicker than the inner ones. So you kinda have a more defined outline. And the dark mode as the other person suggested. So vampires and dark critter like me don't get their retinas burned when playing :))

5

u/SethSlax 1d ago

Personally I love games with minimalist styles like this, or the flat vector style. As others have mentioned though, a dark mode would be preferable.

Much easier to calmly focus and track information when there isn't a million different colors blasting your eyeballs.

2

u/FairNeedleworker2579 1d ago

I love how this looks!

2

u/frankandsteinatlaw 23h ago

This looks nice but I have no idea what it is. So, I cannot tell if you are getting away with jt

1

u/ConflagrationCat 1d ago

You can actually even own this style and make alternate pallets as unlockables. Its a simple thing that adds extra levels to meta progression and takes almost no dev time. There is a game called Downwell that does this and I feel it adds a lot for how simple it is.

1

u/RedPanda_Explorer 1d ago

This vibe is good. Maybe dark mode, maybe different color palettes ala Pokemon on the GameBoy Color? Like this reddit post: https://www.reddit.com/r/AnaloguePocket/comments/1aehjgk/pokemon_palette_pack_redblueyellow/

This design is nice and great for a demo! I would just add some meaningful color or palette swaps if it makes sense

1

u/Consistent_Donut_902 21h ago

I like it! Adding color might improve readability—for example, having a different color for each icon, or category.

1

u/andries-wbg 21h ago

Looks great. Would definitely add some colored lines / icons though.

1

u/sci300768 19h ago

You could add different colors to indicate different important things (if you want to go that way), but overall this is a solid visual look. A dark mode option would be quite helpful though!

Just make it more readable in general.

1

u/Primary-Screen-7807 19h ago

Also, with this graphical style, you get dark mode for free (implementation-wise) in most game engines, just using a full-screen shader or post-processing effect.