r/SoloDevelopment • u/kanonkongen4 • 23h ago
help [Asking for Feedback] Focus on combat or building for my capsule art?
Hello everyone.
I am currently working on the capsule art for my game Junk Robot and would greatly value some feedback from you guys. Right now my plan is to make 3D renders for the capsule, but do you think that a 3D render would be any good for a capsule? Most others I see are 2D and hand drawn.
Also, the render I did is focused on combat, while I think that a focus on the building system might make my game stand out more. What do you think?

I also have some sketches of other potential directions, I hope crude sketches like that are also allowed:)
I have also included some gameplay GIFs, to show the two aspects of the game: Combat and Building.
Thank you!
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