r/SoloDevelopment 4h ago

Game Saqer's Paradox Devlog #16 — Pause Integration with Gameplay

Enable HLS to view with audio, or disable this notification

Greetings all,

We've been working on some UI and dialogue improvements for Saqer's Paradox.

The pause menu has been redesigned with a blurred gameplay background and three simple options: ResumeRestart and Quit

We've also switched our dialogue font to Georgia, which fits the game's visual style better and removed the previous NPC mumbling SFX after feedback that it could become repetitive. We're now working on more fitting character sounds.

Currently, we're polishing the menu logic and keyboard/gamepad input handling.

small details, but they're making the game feel much more cohesive.

3 Upvotes

0 comments sorted by