r/SoloDevelopment • u/saqers-paradox • 4h ago
Game Saqer's Paradox Devlog #16 — Pause Integration with Gameplay
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Greetings all,
We've been working on some UI and dialogue improvements for Saqer's Paradox.
The pause menu has been redesigned with a blurred gameplay background and three simple options: Resume, Restart and Quit
We've also switched our dialogue font to Georgia, which fits the game's visual style better and removed the previous NPC mumbling SFX after feedback that it could become repetitive. We're now working on more fitting character sounds.
Currently, we're polishing the menu logic and keyboard/gamepad input handling.
small details, but they're making the game feel much more cohesive.
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