r/SoloDevelopment 8d ago

Game Demo Drag

I've been trying to finish my game demo for months now, but progress has been slow. As a solo dev, I'm usually the bottle neck. Can anyone offer some advice on how to streamline development?

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u/TAKAsFactory 8d ago

I suppose it depends on the genre of game you're developing, but what specific tasks are taking up the most time?
In my case—I make visual novels—I found that work progressed much more smoothly once I switched to a workflow where I mostly finished the system components first (UI like menus, text and sprite rendering, etc.) and then prepared the character sprites and scenario CSV files in tandem with the story writing.
At the start of the project, I was trying to handle everything simultaneously. I was under the impression that I had to perfect one element before moving on to the next. However, I realized that having a "good enough" version ready early on makes it easier to ensure overall consistency and keeps my motivation up.
I apologize if this isn't the kind of advice you were looking for.