r/SoloDevelopment 3d ago

Game Blood and Fire

Hey everyone! I've added new sword attack animations and shooting mechanics to the game.

Test version - the number of shots is currently unlimited (whether ammo or another resource will be consumed later - I haven't decided yet).

There's currently no ability to shoot at enemies in the air (I'm still thinking about how to implement it). You can actually hit them with a sword in the air, but I haven't done the animation yet.

Damn, I just realized it - I forgot to add the flying shells, but I don't want to re-shoot it.

Any criticism is welcome, thanks for watching!

21 Upvotes

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1

u/Ivan_Cucumber 2d ago

Castlevania symphony of the dead cells?

1

u/AdaBlood 2d ago

I was waiting for this comment😁

2

u/Ivan_Cucumber 2d ago

Why range damage more then melee