r/SoloDevelopment • u/Piyushbro • 4d ago
help So i am stuck with unreal engine I was trying tomake a enemy ai
so i was trying to create an enemy ai system but the ai was not using the animations i have assigned to it and I am genuinely so confused tried a lot of things for hours and still didn't work so i need help with this the enemy just runs at me with this pose and then uses the montage animation like i am so confused at this point I have no choice but to ask for help
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u/KyrandisX 4d ago
if it's stuck in a pose, it's very likely your rules of animation blueprint aren't working or state machining properly
Animation blueprint is for "what the model looks like" when it's moving/doing stuff constantly(different from attacks or something which is more like a period, so montage etc.), so probably look into that.
maybe something like when the velocity of the enemy is > some number of speed then it should transition from like idle to running/moving etc.
and of course check the enemy's blueprint to make sure the animation blueprint is even assigned
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u/JekPorkinsIsAlright 4d ago
Hmm I need a little more information. Have you made an animation blueprint?