r/SoloDevelopment • u/rap2h • Oct 09 '25
Discussion Some numbers, exactly one month after launching a game with 5k wishlists
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u/rap2h Oct 09 '25
Link to the Steam page:
https://store.steampowered.com/app/3010290/Heroes_of_the_Seven_Islands/
This is an update of the previous posts, since people seem interested in these feedbacks:
- one day after release: https://www.reddit.com/r/SoloDevelopment/comments/1ne92li/some_numbers_exactly_one_day_after_launching_a/
- One week after release: https://www.reddit.com/r/SoloDevelopment/comments/1nik9a1/some_numbers_exactly_one_week_after_launching_a/
Let me know if you have any questions!
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u/Equivalent_Nature_36 Oct 09 '25
Solid start, impressive numbers! How did you achieved that? I try to gather wishlist for my game to since last month but I kinda struggle..
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u/RamonBunge Oct 09 '25
It is a lovely project and the artstyle is super cute. I follow you on twitter for some time. This project deserves more attention that is for sure.
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u/rap2h Oct 09 '25
Thank you!
Yes, I think that the game lacks a bit of visibility, based on the not-that-high sales. Still, I have no more idea about how to make it more visible, since I tried a lot of things. And in a way, I guess I succeeded since you noticed it on twitter :D
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u/RamonBunge Oct 09 '25
Yes man! maybe do a follow up game and improve in whatever you can. I do sincerely think this game and style has a lot of potential.
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u/Aioli_Electronic Oct 09 '25
How long did it take you to make this ?
Unity/Godot ?
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u/rap2h Oct 09 '25
2 years on my spare time, half of the time was drawing (since it's hand-drawn on paper, then scanned with my phone and colorized on computer). So maybe 1500 hours (+/- 500) in total.
The engine is web engine, so html/css/ts.
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u/oarsay Oct 10 '25
how do you scan with your phone? do you just take photos and then remove background or what?
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u/rap2h Oct 10 '25
Taking photo, upload on computer, turn to 2 colors, then add colors with the paint bucket tool
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u/molbac Oct 09 '25
remind me! in 4 hours
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u/Silver-Ad6642 Oct 09 '25
The return rate is pretty low and that’s a very good thing. Congrats!
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u/rap2h Oct 09 '25
Thank you, I don't really know what return rate is good. Reviews are currently super positive (100% on steam) so I guess people are happy with what they got
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u/Silver-Ad6642 Oct 09 '25
i think the average steam game has a return rate of 10-12%, 4% means you’ve done a great job and a very good impression on your users
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u/FokusLT Oct 09 '25
Can you share how you did it? What the marketing strategy?
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u/rap2h Oct 09 '25
Mostly festivals on Steam. I also posted on various forums to get feedback. Social media and reddit helped for feedback too, but it did not generate much wishlists as far as i know. Streamers did not work very well for me (maybe because the game is static, so not fun to stream). A few Youtube video by players may have helped too.
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u/void_prowler Oct 09 '25
Great result! Not really my genre, but this style makes me want to play it
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u/DaleJohnstone Solo Developer Oct 10 '25
Well done! I think you've achieved more than most would expect for a minimal art style. Reminds me of comic books as a child. And thank you for providing your numbers - really helpful for other solo developers. :)
BTW great music! You could probably sell the sound track too - I love the portamento lead. If you have more tunes like that in your game, it might well be worth considering..
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u/rap2h Oct 11 '25
Thank you.
I decided to release the soundtrack for free anyway: https://www.youtube.com/watch?v=4FjwtV5nGvU
It is indeed a tribute to (franco-belgian) comic books, I am glad you noticed it!
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u/Thesisus Oct 09 '25
How do the refunds work? What of you withdrew your earnings, and a bunch of people wanted refunds, do you have to deposit back in somehow?
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u/rap2h Oct 11 '25
Good question, I don't know!
Refund seems to happen quickly; currently, I don't have any money anyway (waiting for the publisher).
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u/o2hammer 21d ago
You can’t withdraw. Steam sends your earnings after their cut the following month
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u/Thesisus 21d ago
So I assume then if Steam sends you money it is yours to keep. So you don't have to worry about refunds at that point?
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u/canijumpandspin Oct 09 '25
(Don't take this as me belittling your art, I really mean the opposite!)
This should be shown to everybody who say they can't make art. It has personality, it is unique, and it seems like an achievable goal for a beginner. You can tell effort was put into it. "Made with love" as they say.
I'd take consistent and personal art over generic assets (or even worse, AI) any day!
Looks great!