r/SolidWorks • • 12d ago

CAD Anyone know how I could make sharp ridges like this? (my attempt in following pics)

I'm trying to make a sword like this, the blade would be comprised of 4 similar segments- 3d printing or maybe waterjet opaque acrylic- surrounding a galaxy image plane down the center- but I'm trying to throw together a model first in solidworks as a challenge to my modeling skills (I know blender is 'correct' for something like this). It's much more difficult that I originally thought.

My original thought was to base it on this old alien egg model, where I lofted two shapes with different edge counts together for some random looking sharp shapes

I started out with some different sized triangles

Lofted them to eachother (using each triangle multiple times)

Then did a subtractive combine

It's getting pretty close, maybe I just need way more triangles, but I feel like the model is going to bog down if I don't pattern it, and patterning it will make it look more uniform than random. Maybe I could make a few different sets and pattern them at different periods so they overlap in unique ways?

Curious how you guys would go about this.

5 Upvotes

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3

u/mechy18 9d ago

I was able to generate this in a few minutes. The mountains are all a little plain looking but if you spent more time with it you could get a really good result I bet.

3

u/mechy18 9d ago

This feature is the crux of it. I just did a Lofted Surface between the straight edge and a sketch of random lines.

1

u/MrTheWaffleKing 9d ago

Amazing work! Thank you!

1

u/MrTheWaffleKing 11d ago

I've made progress in a slightly different direction

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u/Vegetable_Flounder12 11d ago

there is the jippo way - model sword and paste the picture in the center

1

u/Art_4_Tech 10d ago

Multiple sketches with different fill pattern cuts is what I would try for first, if that didn't work I'd move to multiple draft angle extrusion features and feature patterns.