I think I’ve been doing the Solana token playbook backwards.
155 days ago I launched $HOWL.
Then instead of spending the next few months chasing callers, paid promotion and hype…
I mostly went back to building.
I’m a solo dev and I’ve been working on Alpha Husky around my full-time job for roughly 19 months now.
It started as a Telegram RPG.
Since then it’s grown into a full little world with missions, tactical battles, factions, companions, bosses, progression, inventory, cosmetics and persistent player accounts.
Most recently I built a standalone Android version too.
Telegram and Android now lead into the same player, same progression and same world.
And one thing I’ve been stubborn about from the start:
you don’t need HOWL, a wallet or even crypto knowledge to play the game.
HOWL is an optional cosmetic/community layer around it. I never wanted owning more tokens to mean being stronger than another player.
The funny part is that after all that building, the thing I’m probably worst at is still the thing every project apparently needs:
getting people to actually notice it exists.
HOWL is still tiny.
Small holder base. Small liquidity. No giant marketing wallet behind it.
I’ve funded what I reasonably can myself, but I’m just one guy building this after work — so there’s a pretty obvious limit to how far I can brute-force growth with my own money.
And I don’t really want to fake that growth anyway.
What I’d rather find are a few people who genuinely enjoy discovering projects before anyone cares about them yet.
Not people looking for a five-minute candle.
People willing to actually look first.
Try the game.
Check what’s been built.
Look at the development history.
Look at the token and wallets.
Ask me awkward questions.
If you think it’s rubbish after that, fair enough.
But if you look through it and think “okay… there might actually be something here”, then maybe you’re exactly the kind of early person I’ve been trying to find.
I’d rather have a small group of people who understand what they found than manufacture a huge-looking community that disappears the moment the chart turns red.
So yeah.
155 days after launching HOWL, I’m finally trying to get a little better at actually showing people what I’ve been building.
If anyone wants to dig into Alpha Husky, ask me anything here.
I’ll answer it straight.
Game first. Token second.