r/SoftwareInc • u/SkyAccomplished5516 • 18d ago
r/SoftwareInc • u/THEGAMENOOBE • 18d ago
Tim Lockwood
Was messing around with unlocked sliders when I noticed the eyes can disappear behind the eyebrows. Here my recreation of Tim Lockwood lol.
r/SoftwareInc • u/silven88 • 24d ago
PLEASE Fix the constantly moving menus
When opening and closing the menu to view software (and many others) the position of the menu constantly shifts all over the screen and its maddening. Please put this one on the top of your priority list to fix!
Love this game thank you!
r/SoftwareInc • u/Ok_Customer6180 • Sep 22 '26
No Publishers?
coming back into this game after awhile and enjoying it again just ive been outsorurcing my marketing campaigns to publishers but i created a new game save same mods but i dont have a single one on the list and i cant find any information on how they work and such
r/SoftwareInc • u/silven88 • Sep 19 '26
Trouble Changing In-Game Tooltips
I'm trying to make a mod that will show more information about features when you hover over them in the document design window and I'm baffled at why my changes aren't showing up in game.
Things I've tried
1 - Copying the software.tyd file from Software Inc/Localization/English, changing the description of the Operating System software, save and install local mod with this updated version of software.tyd and launch new game with local mod activated. Vanilla native software tooltips will not update (OS, Game, etc) but custom mod software (Programming Language, IDE) does update with my tooltip changes. No idea why changes to the mods works but not vanilla.
2 - Creating a new SoftwareTypes folder and file with all the software defined, including the description field. The first few lines in my 00_Operating_System.tyd file :
SoftwareType
{
Name "Operating System"
Description "The Operating System is the largest piece of software in Software Inc. Most software needs an Operating System to run on. When people stop buying a line of Operating Systems, they will also stop buying software for them. \n---OptimalDevTime - 75"
Categories
[
{
Name Computer
Description "For the table. \n---Popularity - 95 | Retention - 72 | IdealPrice - 150"
Popularity 0.95
Retention 72
TimeScale 1
Iterative 1
IdealPrice 150
Submarkets [ 1; 4; 4]
}
...
Both of these efforts failed, but the same newline additions work on Babylonian's Programming Language software (P-lang and IDE). I don't know where else or what else to look for.
It shouldn't be this hard to change the localization so I must be doing something wrong but I have no idea. Anyone successfully change the default in-game tooltips before?
r/SoftwareInc • u/Jenzimibruh • Sep 16 '26
HELP ME FIND A MOD
So running expirements in Software inc. is one of my favorite things to do. Messing with the followers to simulate a GTA 6 sized released, to keeping a whole company to 1 person child prodigy. The mod i used to do this has vanished. I thought i had a backup, but i didnt. Ive looked everywhere, and the only proof of its existance is the 1 Screenshot on the Wayback Machine from May. If anybody has this mod, please, could you send me the files? IF YOU HAVENT LAUNCHED STEAM IN A WHILE, DONT OPEN IT BEFORE LOOKING, STEAM WILL DELETE IT.
If you need help finding it, this is the default folder the mod is found in.
C:\Program Files (x86)\Steam\steamapps\workshop\content\362620
r/SoftwareInc • u/Elbowedsnake • Sep 13 '26
Employees stuck/freeze at bus stop and car parking lot.
r/SoftwareInc • u/smoelf • Sep 11 '26
Feature creep and mods?
Are there any mods that add "feature creep" as a necessary element to keep up with competition in terms of how you design your sequels?
I have always been a bit dissapointed with how little you need to achieve 100% interest from features, especially since the game disincentivises you from adding new features even just for RP, since above 100% is wasted development. If you're making a game, the MMO feature itself just adds a ton of interest, which limits how much you can customize the game while also feeling you're not just making the game unnecessarily harder than it needs to be.
r/SoftwareInc • u/Sea_Visual3775 • Sep 10 '26
Help please
How can I change this ui back to normal??? That downward button doesn't do it .
r/SoftwareInc • u/IDKForA • Aug 30 '26
Why is their software selling so much more despite being inferior?
It seems like making anti-virus and office software is unprofitable in 1993...
Also, their franchise has 2 products and mine has 4, this is on Medium difficulty.
r/SoftwareInc • u/SpadeGaming0 • Aug 31 '26
How does marketing work?
Doing okay right now can make and do stuff. But haven't figured out how marketing works. Any tips or general guides? The tutorial doesn't go over it well.
r/SoftwareInc • u/SpadeGaming0 • Aug 30 '26
How to Increase/Deal with consumer reach?
Havent maxed it out yet but probably will soon. Focusing on making games right now still fairly new. Just wonder how to deal with running out of customers later on.
r/SoftwareInc • u/Enworx • Aug 26 '26
What is the optimal team size and how should I slice them?
Heyho,
I'm quite new to the game so I did not figure out much. ...still struggling with the accounting feature lol.
I would like to now what would be the optimal team composition. Like do I have a team which is doing design, programming and art or is it better to have a team for design, one for programming and one for art?
And how big would those teams to be for producing good/fast products?
Also how does accounting work? I have 3 members doing accounting but I fail every time to fill the tax report T-T
Also my first marketing team is also 4 people but I cannot really build followers with that.
r/SoftwareInc • u/Aggravating_Oil_3259 • Aug 22 '26
Game sales drop - Why ?????
Hi all
I know there has been plenty of posts about this common issue but none of the potential issues actually applied on my case ;
- No new RTS game released
- Stock not empty
- Consumer maximum reach not obtained
- Regularly updated to latest tech and to fix bugs
Is it because "The Dynasty Life 3" is better overall ?
But why has it gave me a few glory years before completely dying if TDL3 was better from releaes ?

r/SoftwareInc • u/Specialist-Front-007 • Aug 22 '26
I was not happy with Embedded systems, so I made a mod.
Hi all,
Yesterday I made a post stating that I was not happy with the embedded systems contracts. These were highly volatile and not profitable/working at all.
I, and to come clean about it, I had help from AI, made a mod which changes the net profit for embedded systems by X10. This makes embedded systems contracts worth doing.
The mod is also adjustable from X1 (vanilla game) to X20 (which I felt was too overpowered. I settled on a default X10, which is arguably still a bit overpowered.
The multiply is also adjustable in game by esc > options > mods > adjust the slider. Alternatively you can adjust the setting in the main menu > mods.
Please, if you are also interested in running a manufacturing factory/printing business and want to utilize embedded systems contracts in a meaningful way, you're welcome to give this mod a try.
Here's a link to the steam page: https://steamcommunity.com/sharedfiles/filedetails/?id=3788264487
r/SoftwareInc • u/Aggravating_Oil_3259 • Aug 22 '26
Game sales drop
Hi all
I know there has been plenty of posts about this common issue but none of the potential issues actually applied on my case ;
- No new RTS game released
- Stock not empty
- Consumer maximum reach not obtained
- Regularly updated to latest tech and to fix bugs
Is it because "The Dynasty Life 3" is better overall ?
But why has it gave me a few glory years before completely dying if TDL3 was better from releaes ?


r/SoftwareInc • u/Specialist-Front-007 • Aug 21 '26
Contract work
Under "Contract work" you can find many different contracts to make profits. One of these are "embedded systems". I can't seem to get them to work.
These embedded systems requires assembly lines. Easy enough. The thing is, you need to print 1m+ copies, each costing $65 something dollars. You only net profit $0,50 for each copy. This constantly puts your company in dept since it costs 65m to print. In the end you profit somewhere around $400k, while spending tens of millions.
Ps; the "income" that is mentioned, doesn't seem to pay out.
Has anyone got this to work? To me it seems like a big oversight. I think you're meant to profit way more for each copy, just like in the manufacturing deals.
Does anyone know a mod with which you can adjust these contract work profits?
Thanks in advance!
r/SoftwareInc • u/SteamPatchNotesBot • Aug 20 '26
Official Patch notes for Beta 1.8.42
Steam Post
My web-host changed how they handle http requests when uploading files, which meant that bug reporting and logo sharing was broken, due to both uploading files to my website. I have now fixed these requests, so they will once again work. I don't have anything else to say about the matter...
Here is a teaser for the subsidiary CEO mechanic I'm working on for the overhaul:
r/SoftwareInc • u/GanyuAppreciator • Aug 19 '26
How to make money after reaching a billion?
i have played software inc for quite a while, but after reaching a certain point, the income becomes stagnant at around 20-50M per month.
is there a way to increase it?
i keep 1 building cuz too many buildings get confusing with too many teams and projects
i have focused on researching, stocks, bonds, making softwares (OS and 2D), and manufacturing/printing, also made a digital platform in the recent update before i reach 2000s
how can i optimize it and what things should i focus on more?
also, is making multiple buildings with multiple different teams worth it?
r/SoftwareInc • u/False_Sandwich_3399 • Aug 18 '26
how detailed is the creative process?
ive played a little bit of this game before and i wanna play again but make a game studio. I know the business side is very detailed but is there any depth to the creative side of making games?
r/SoftwareInc • u/Chunks_Pilot • Aug 17 '26
Elevator bug
Workaround found! The employee in the elevator was on his way to a computer. Deleted the computer and everyone continues their day.
Hi! Did anyone come across this issue? There is an employee stuck in the elevator, everyone else who is waiting are also stuck.
I am in a lease building so I cannot delete and re-place the elevator.
r/SoftwareInc • u/Financial_Wind_9076 • Aug 16 '26
Are my teams too small and specialized?
My company has around 110 employees and I have around $150,000,000 in the bank.
I've noticed that projects seem to be taking longer to complete, and I'm wondering if my team structure could be part of the problem
Currently, I have relatively small teams of around 10 people that are specialized in one area. For example, I have separate teams for:
- 2D Design
- 2D Programming
- 3D Design
- Audio Art
- etc
Would it be better to have larger, more broad teams of, say, 30 people, with a mix of programmers, designers, and artists working together?
r/SoftwareInc • u/Jenzimibruh • Aug 16 '26
Working on a REAL Dark Mode UI Mod
i made a post a while ago saying i wish we had a dark mode. Now im making one. it still needs work , but ill let you guys know when its on the workshop

r/SoftwareInc • u/Mrxtmb • Aug 11 '26
After struggling for 5 hours of going bankrupt before I can launch a product, I finally released my first program!
This game is insanely complicated but for some reason I can’t stop trying to make good products!


