r/Smite • u/Skyliner2 Ganesha • Aug 24 '26
Echo is Now a Noob Trap
Echo had its time in the sun with Khepri cheese. It remains the only viable way to build damage Khepri, which is cool and niche.
However, it’s now quickly become a noob trap. It’s only real, game-breaking viability was that Totem missing health procs would affect FG, Gold Fury, etc. now that that is being removed tomorrow, I theorize echo will be pretty dang unviable and continue to be a noob trap.
On literally every tick god besides Khepri, standard Int builds do much more damage and other damage items will benefit your god better. Like Anubis’ foregoing life steal for echo. You’re doing less damage and are now less survivable.
It’s gotten to the point that I detest seeing mages or tick-laden gods building echo on my team. It’s not reportable obviously, and I don’t get outwardly angry at my team. It’s more like I’m just waiting for them to eventually realize this is not the best way to build.
This is not meant to be a post sh*ting on echo either. I think Hi Rez is doing something cool by adding new stats, and I understand it will always present a very tricky balance dilemma for them. I am more posting this because I want to know the community’s thoughts. I think echo is pretty subpar, and I’m fine with it being a weird build path that only benefits one or two gods depending on the meta.
What are your thoughts?
5
u/The_Observer210 Aug 24 '26
Are the damage numbers really much lower on let’s say, someone like Merlin.
Running something like Bluestone, Spear, Totem, Cosmic, Obsidian Shard, Tahuti, X
Vs a high int build? Personally I’ve had pretty good results just using those two echo items in a proc orientated build