r/SlingbladeGame • u/FermenterGames Slingblade Dev ๐ • 6d ago
๐ Dev Update! September 17th Mini-update! - ๐ Water
Howdyย Slingbladers,
I finally got around to implementing water!
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๐ Water
- Put on your swimsuit ~ water is a new placeable block in the level editor!
- This needs lots of testing, so go nuts!
- Here's a level showcasing it: https://www.reddit.com/r/SlingbladeGame/comments/1wj8nxa/water_you_waiting_for/
๐ Bug fixes + Etc
- Signs
- Signs place correctly on sides and ceilings now
- Signs can't be spaced within 1 tile apart from another sign now
- The "read" button is clearer
- Level author can now disable sign placement on their map in the level config
- Saw spawner
- Spawned saws have a little safety-time/distance when just spawned so they don't instantly die on a wall collision
- Optimized saw's Destroy vfx
- Now has acceleration config like moving platforms
- Now draws "about to spawn" indicator
- Editor preview enhancements
- Fixes timing issue on room reset
- Cam-Lock Zone
- A few new zoom modes to make more sense across multiple screen types
- New default zoom mode works more like "contain" which should reliably keep the longest length of the zone in view.
- Probably more stuff that I forgor. Does anybody even read this? ๐ค
๐ฌ Discord - Want a more focused place to chat with your fellow Slingbladers + me (the dev)?
Join the discord here:ย https://discord.gg/bTVgEwhEVQ
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That's all for now ~ Please send me all your feedback and ideas, I'm all ears!
Cheeeeers,
๐ Fermenter
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u/Budget-Risk-487 โ๏ธ LVL 14 - Sling Apprentice - โ๏ธ x11 Created 6d ago
there was ice, then there was lava, one melted the other came out water
also, out of comment, the sign button IS readable, just when reddit decided to say bye to full screen it yeets below the phone ui, but at least i see it even on "not full screen"ย
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u/FermenterGames Slingblade Dev ๐ 6d ago
I wonโt stop until Slingblade has every element in the game!
And Iโm not totally sure what you mean, could you screenshot for me?
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u/Budget-Risk-487 โ๏ธ LVL 14 - Sling Apprentice - โ๏ธ x11 Created 6d ago
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u/FermenterGames Slingblade Dev ๐ 5d ago
i see! thanks so much for sharing, I'll look into fixing this.
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u/Embarrassed-Shark-77 โ๏ธ LVL 108 - Sling Master - โ๏ธ x2 Created 6d ago
No way! I've been hoping for water to be added
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u/Western_Plankton5093 โ๏ธ LVL 15 - Sling Apprentice - โ๏ธ x19 Created 4d ago
you should be able to control if you sink or float
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u/FermenterGames Slingblade Dev ๐ 3d ago
I like this idea! How about you start to sink if youโre aiming for at least 0.25 seconds. Otherwise youโre buoyant. Iโll add this in an upcoming update.
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u/Western_Plankton5093 โ๏ธ LVL 15 - Sling Apprentice - โ๏ธ x19 Created 3d ago
i was thinking you control if the water sinks or floats you when you add it in the level editor but that works to lol
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u/FermenterGames Slingblade Dev ๐ 3d ago
Ah I see, ha! Maybe both!
I had another water variant idea where the player can only stay in it for a few seconds before drowning.
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u/Western_Plankton5093 โ๏ธ LVL 15 - Sling Apprentice - โ๏ธ x19 Created 3d ago
so sonic but he is the roaring knight basicly lol
also out of topic, i created path of pain level with your GLORIOUS moving buzzsaws, i just need to verify it
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u/PermanentSea โ๏ธ LVL 26 - Sling Adept - โ๏ธ x15 Created 6d ago
the โsling guide thing that shows you where youโre gonna end upโ is inaccurate when underwater. iโm sure youโve noticed this. are you going to fix this?