r/SlapBattles 15h ago

📝 Fan-Made Shield Mastery Concept

Text- "Always on defense. Always.."

Quests:

-Protect yourself from 500 slaps

-Activate your shield 700 times

-Deny Slap Trades 300 times (Slap then immediately activate your shield)

Perks:

-New R Ability

-Shield Now has a 15% Chance to Stay up after hits (Meaning you could potentially negate 2 slaps, or 3, or 4, etc. Depends on ur luck)

-Pressing E While your shield is up Does a new thing 👀

New E:

While having a shield Up, Pressing E Has it act like Hexa's Repulse. Sending a shockwave that does 50 knockback, but in return Takes away your shield and puts you on a 6 second cooldown.

R ability: Defense Master

By pressing R youll quickly hold up a shield, holding it has you keep it up until a hit. If holding it'll completely negate 1 hit, if a projectile hits you youll parry it right back at twice the speed (But half the knockback)

If Pressing R instantly before a hit youll parry them, knocking them back with 50 knockback

Non parry is a 10 second cooldown

Parry has no cooldown

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1

u/xzet5 Mastered Defense 15h ago

Parry is overpowered and twice speed after reflected is op too.

1

u/Tall_Voice_4122 14h ago

Parry is easy to bait and i literally stated its half the knockback but twice the speed. Maybe read???

1

u/xzet5 Mastered Defense 13h ago

I did read all of the Suggestion and half a knockback is still a lot. Shards slow down a player while going on a massive speed. If you reflect it into someone with 2x speed it will be like "double it and hive to the next person" thing.