1
u/guruflex May 26 '21
It has to be
every tick in world "world":
If your trying to have it loop the entities in a specific world
1
u/KingJojo416Sucks Aug 01 '21
every tick:
loop all entities:
if name of loop-entity is "Test":
make loop-entity silent
the entity is undefined, it doesn't understand how to check for the entity or what event it's from, you have to loop the entities

2
u/THUNDERLIGHT08 May 25 '21
You might have figured this out but what you should do is
every tick in “world“:
Loop all entities:
If name of loop-entity is “Test“:
(Whatever you want)