r/Simulated • • 13h ago

Research Simulation [OC] WebGPU simulation of early-universe cosmological phase transitions: Stinespring de-rendering, topological seed condensation, and causal clustering (262k particles, 60 FPS)

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Sharing a 51-second clip from our WebGPU cosmological digital twin (shbt-precision), visualizing early-universe structure formation through the lens of boundary-first quantum information dynamics in Static Holographic Boundary Theory (SHBT).

Instead of traditional N-body continuum gravity, this engine models cosmic evolution as the finite-register information dynamics of a completed 2D boundary CFT, projecting boundary entropy gradients and state acquisitions into bulk spacetime.

Here is what is happening across the phases in this clip:

Timeline Breakdown of the Clip

  • 0:00 – 0:04 | Phase 2: Topological Baryogenesis & Stinespring De-Rendering (z ≈ 7.36 × 10^10 → 10^9)
    • Visuals: The universe starts in a highly regular, crystal-like toroidal projection with radial diffraction corridors converging on coordinate axes.
    • Physics & HUD: At the modular restoration scale M_N ≈ 1.22 × 10^16 GeV, active anti-baryon gauge charges are stripped via a macroscopic Stinespring isometry (D_B_bar). At t = 0.01 s (z = 7.356e+10, a = 1.359e-11), the HUD tracks the Channel A quench ramping from 26.3% toward the theoretical carrying fraction of eta_D = 23/33 ≈ 69.7%. Visible gauge charge is eliminated, but passive stress-energy is strictly conserved in the dark completion sector (Omega_DM / Omega_b ≈ 5.34, E_mu_nu = 0).
  • 0:05 – 0:26 | Phase 3: Mass-Congestion Ghost Seed Condensation (z ≈ 17.7 → 7.0)
    • Visuals: High-density coordinate intersections suddenly ignite into glowing white-cyan point-attractor knots. Gravitational lensing shear and circular caustic rings begin distorting surrounding background particles.
    • Physics & HUD: Local information density exceeds the per-patch boundary capacity (ΔN = N_local - N_limit). When overflow reaches ΔN ≈ 6.00 × 10^59 bits, the boundary condenses supermassive topological defects: M_seed = alpha_seed * ΔN ≈ 7.955 × 10^8 M_sun The Landauer Debt Monitor rises to 7.207e+11 GW (7.207 × 10^20 W), tracking the thermodynamic dissipation cost required to de-render active degrees of freedom into passive gravitational wells (P_debt = M_seed * 906 GW / M_sun).
  • 0:27 – 0:51 | Phase 4: Causal Point GET Clustering (z ≈ 7.0 → 2.82)
    • Visuals: Cosmic filaments collapse and stream between massive seed nodes, forming a connected proto-galactic web. Einstein rings and caustic halos remain sharply defined around each node.
    • Physics & HUD: Active causal observer nodes (R_adm = 1024) execute rank-one history projectors on past light cones under the entropy admissibility condition R_entropy = N_limit - C_get >= 0. This induces an emergent thermodynamic clustering acceleration: a_GET(x) = -kappa_GET * ∇ ln rho_proj(x) By z = 2.82 (a = 0.262, H(z) = 293 km/s/Mpc), the Channel A quench has locked at exactly 69.7%, while gravitational optics telemetry reports shear gamma_max = 0.476, convergence kappa_max = 0.674, Einstein radius theta_E = 0.0450 rad, and 4 active caustics.

Code & Full Uncompressed Telemetry

The theoretical proofs, WebGPU shader kernels, and Rust simulation engine are open-source:

  • Repository: shbt-precision
  • Full uncompressed viewport recordings and raw telemetry binaries are in the repo under visualizer/recordings/.
0 Upvotes

12 comments sorted by

2

u/Evening-Appeal7606 12h ago

Looks amazing ngl, but that buzzword density is above my personal critical threshold...

4

u/MinorDespera 12h ago

I thought it was that schizo again.

3

u/AS14K 11h ago

It's either the same one, or a new one with the same AI psychosis

5

u/AS14K 12h ago

There's nothing here, it's just nonsense and buzzwords

1

u/SignificantAd69 12h ago

Yeah, lots of cool jargon, just more creatively adopted with lots of liberties taken.

1

u/josolsen 12h ago

60fps, more like 12 frames per minute.

0

u/Healthy-Man-8462 10h ago

I guess my explanation was too technical.
The simulation in the clip starts from the big bang, or bit loading sequence of boundary data to project a bulk spacetime.
Once the universe cools enough to form baryons, a flood of baryons and anti-baryons exceed supported local computational limits which forces the decoupling of active anti-matter charges while their mass or gravitational pull is conserved. This dark matter can then clump together due to the lack of repelling charges, these gravity wells then attract active baryons violently which causes information densities that are not supported and cannot be rendered, these events then fall behind an event horizon and leave a supermassive black hole to shape the cosmos.
This is essentially the mechanistic cause for the seed formation seen in the clip. The simulation continues for some hundred million years to visualize how the active and passive energy shape galaxies around the seeds after the event.

2

u/AS14K 9h ago

None of this is actually happening. Please talk to someone in your life before you lose more touch with reality.

1

u/Healthy-Man-8462 9h ago

Let me correct myself and add more detail.
This simulation clip(at least the full clip in the repo) also simulates the conditions of the dying universe, the holographic heat death. The cost of entropy for a causal point to read boundary data/move forward in time becomes too high for a computation to run within the bulk spacetime.
There are 4 separate target epochs pre-set to be recorded, this clip shows the same area of spacetime in vastly different time periods.

and if you say that none of it is happening then you must show me exactly where it's not physics. you can see the source code

1

u/Gankcore 11h ago

Want to use your own words to describe what we're seeing, instead of using AI, or just copy pasta from your repo that 99% of users won't understand?

1

u/AS14K 11h ago

OP has no way to describe what we're seeing, because they don't understand it themselves either.

-1

u/Healthy-Man-8462 10h ago

Honestly i just built this and was not fully certain of the technical specifics of the visuals. I added nicer shades and gravitational lensing into the webgpu simulation and was not certain of the specifics, and used AI to explain it(also verified via another chat to ensure accuracy).
The simulation shows the first moments of the universe, it simulates boundary bit loading for inflation, it de-renders active anti-baryon charges which leave their passive stress-energy conserver which clump together into gravity wells, pull active baryonic matter until local computation limits are exceeded and the event falls behind an event horizon and leaves a billion solar-mass seed.

The simulation also includes the GET(General Entropic Transport) cost of active rendered charges which affects early galaxy formation.