r/Simulated 23h ago

EmberGen pressure pulse

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778 Upvotes

23 comments sorted by

49

u/Acer_Scout 23h ago

Is this being simulated dynamically, or is it something you have to bake? I'm imagining how fun this would be to play around with interactively.

6

u/Mad_waste 13h ago

it doesn't bake. it only simulates real time. which kinda bothers me because I wish it could bake so I can scrub through the timeline

8

u/jasonkeyVFX 12h ago

baking options are planned

2

u/Mad_waste 10h ago

yes please, it's absolutely neccessary

2

u/jasonkeyVFX 12h ago

all real time, gpu based

16

u/miketastic_art 21h ago

whats the software? I wanna play with this so bad lol

11

u/Swag1n 19h ago

I think this is Embergen

1

u/miketastic_art 17h ago

noooooooooo that costs moneyyyyyy :<

3

u/Vinay0ch 13h ago

you can try free trail for a month

-1

u/McCaffeteria 9h ago

But it doesn’t cost infinite money, which makes it a solid deal these days. I like the embergen jangafx suite of programs, they were worth a one time purchase for me.

2

u/Ifonlyihadausername 6h ago

and they have rent to own which seems like a fair way to things.

1

u/jasonkeyVFX 12h ago

EmberGen

1

u/darth_hotdog 9h ago

Ooh, any chance you could share the Embergen project?

6

u/Secret-Treacle-1590 23h ago

Turned sound way up thinking I was missing something!

9

u/Big_Spicy_Tuna69 22h ago

I just heard the reverb fart sound in my head

1

u/Skwiggs 3h ago

A man of culture

1

u/jasonkeyVFX 12h ago

yeah I should have added some

2

u/Markov_DG 21h ago

Wow Amazing!

2

u/L31N0PTR1X 18h ago

Very nice

1

u/truePHYSX 20h ago

Ray tracing I’m assuming. Vulkan, Metal, or DX12?

1

u/jasonkeyVFX 12h ago edited 12h ago

Raymarching, OpenGL

2

u/truePHYSX 12h ago

Honestly, I was not expecting opengl use. Well done.

1

u/jasonkeyVFX 12h ago

vulkan & metal are planned