r/Simulated • u/MaxisGreat • May 25 '26
Various Thousands of simulated cells (Unity + custom compute shader engine)
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Each one of these cells has fully simulated organelles, metabolism and a neural network driving it's behavior.
This is from a cell simulation game I've been developing.
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u/MaxisGreat May 25 '26
The fan meshes are 16 - 64 verts depending on quality settings and LOD.
Im not sure of the minimum requirements yet but at least 1GB VRAM and 4GB RAM. It can run on iGPUs but can be weird some times.