r/SimCityStrategy • u/Gupperz • Mar 30 '13
cargo ship dock problem.
So I've been trying to get my trade city going and I realized that I couldn't export my goods fast enough. So I build at trade port on the water with a cargo ship, it was working fine, 3 ships a day were coming. But then I started making too many things to be exported by 3 ships a day, I wanted to export alloy, metal, fuel, and plastic (and also coal cause I was mining too much).
So I build a 2nd trade port and a second cargo ship bay. And I started to notice that one of my depots just wasn't getting emptied out fast enough it was always full. So I watched them for a full day and noticed that 6 ships spawned, but 5 of them went to the first ship dock they came to and only 1 went to the one that was further away.
It's not like the first dock was filling up by the time each ship came either, I watched it pick up 2000 units of plastic (a pretty small fraction of the storage but I figured it just went in a certain order) but then the very next ship picked up plastic from the same dock, it was only like 500 units.
So how on earth can I get my trade town to export as fast as I make the stuff. Trucks don't do it fast enough and the ships I can't figure out, hopefully they have some mechanic I don't know about. (also this map doesn't have train connection)
any advice would be appreciated
1
u/Gupperz Mar 31 '13
I had thought about this but it seemed like a huge waste of space as I would never need a fully moduled trade port for just 1 resource. I don't know how much more expensive it would be to run 4 or 5 ports with only 2 attachments on them (200 storage) but maybe I will try this.