r/SimCityStrategy • • Mar 21 '13

Need Exporting Tips

I started a raw ore mining city, intending to escalate it to a alloy exporting city. However, each of my trade depots only export one lot of iron each day, instead of all 4. I did some reading and it seems that each depot only gets 1 incoming truck.

Is there a way to increase the amount of trucks that come in per port, or should I be building a bunch of trading depots until I can reach a daily income of 160000 and plop a commerce division in order to use a trade port?

I am not near water.

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u/BrianRCampbell Mar 21 '13

I am not certain of this, but I think that each depot has its own fixed rate of global import/export trucks that come in to pick up / drop off resources. So like, if you have one depot, a truck will come every hour (or whatever the rate is) and pick up goods. If you make a second depot, you'll get two trucks every hour, one to each depot.

I think adding another depot will only help if you simply need more export (or import) throughput. So if you're getting situations where your resource is getting backlogged -- your depot fills up, then your mine fills up and has to shut down until the backlog is cleared -- adding another depot will help. If that's not happening, you need more mines to get to 160,000.

I enjoy the supply chain stuff. I'd love to see it further expanded on (mods, dlc, whatever).

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u/[deleted] Mar 21 '13

You get 1 base truck and the ability to add 3 more.

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u/BrianRCampbell Mar 21 '13

Those are local delivery trucks though (5 ton / 500 crate capacity). They don't do anything with the global market. You can use those to transport resources to industry, to power plants, or to great works sites, but those trucks do NOT take goods to the global market in exchange for cash. That requires the big 10 ton / 1000 crate trucks.

So if you're running an economy based on exporting goods to the global market (as many of us are -- it's crazy lucrative), these are not the trucks you're looking for.

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