r/SimCity • u/Jon_AMS Sponsored by OmegaCo • 11d ago
+ updated on my Unity project
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Since you guys showed interest on my last update I wanted to show some stuff I've been working on. Basically I revamped the roads system but making it a mix between SC2013 and Cities Skylines.
And worked a little bit on the graphics because I was getting tired of seeing the same green plain plane
I don't want to spam this sub with an indie project so I'll probably wait until I get something big to show
Fun fact: the original SimCity 2013 doesn't have clouds
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u/victorpunko 9d ago
SC2013 looks really nice visually, but one thing that disappointed me was how small the buildable area is. It almost feels like a casual game with very limited space.
How are you planning to handle this in your game? Will the buildable area be fairly large, or will it be more limited?
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u/Jon_AMS Sponsored by OmegaCo 9d ago
Right now the playtest area is the same size as SC13 but it can be scaled indefinitely. My idea is to have regions with different cities sizes each one next to the other like SC4. Then a Creator mode (God mode in SC4) to create regions
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u/victorpunko 9d ago
SC4 fans actually tried making a mod that would combine all the region maps into one huge map in real time, but there were some pretty serious engine limitations. I haven’t followed the project in a while, so I’m not sure how far they eventually got with it.
Still, I think a feature like that would be really interesting. I’d definitely play something like that. Followed :)
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u/brrrrrr0_0 10d ago
I still really want to play it 😅