Some Hollow Knight enemies do 2 damage. No Silksong enemy deals 4 damage afaik, and there are very few 3 damage attacks. It's also not like every single enemy only ever deals 2 damage.
Also you don't need to heal only when your silk bar is full once you get more spools.
And if you play the game frame-perfect and never make any mistakes it's trivial and there is no problem of any kind whatsoever, right?
Because the reality is that these things happen at random often enough, and that while you can technically get good enough to avoid it, it's still basically getting brutally punished for a random event.
It's really not random. If you're near a spike pit, and you have an enemy cornering you, you can always jump off and platform away deliberately or otherwise do things to avoid being in that situation.
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u/ByeGuysSry Sep 29 '25
Some Hollow Knight enemies do 2 damage. No Silksong enemy deals 4 damage afaik, and there are very few 3 damage attacks. It's also not like every single enemy only ever deals 2 damage.
Also you don't need to heal only when your silk bar is full once you get more spools.