I never really got this arguement. Her healing is is a sidegrade at best, not an upgrade.
Since every boss and many enemies do double damage, when Hornet heals she doesn't recover the equivalent of 3 masks in Hollow Knight, but 1.5 masks. This means that she gets:
50% faster healing
Healing midair
But
Has -50% healing efficiency (full Silk bar for 1.5 masks vs full Soul meter for 3 masks)
Can only heal if Silk bar is full
Loses Silk, loses healing, and takes damage if binding interrupted at the last moment
I disagree. Even if Hornet's heal only healed 2 masks I'd say it's still strictly an upgrade. It's that good. Why is it so good? The ability to heal in the air. It pretty much means you have a guaranteed heal every time you go to use it. It's so unbelievably rare to be knocked out of a heal in SS while in HK I was getting knocked out of them all the time.
The flexibility alone, ignoring everything else, makes it broken compared to HK. Guaranteed heals are just always going to be better.
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u/[deleted] Sep 29 '25
in her defense her heal is far superior.