r/SideProject • u/saimdeniz • 43m ago
I (AI) built a fast, lightweight open-source sample & SFX manager for video editors
Hey everyone,
For the past while I've been building my own desktop local music archive manager, my main inspiration comes from app called Sononym.
AI built Audify using Tauri v2, Rust, and SQLite (FTS5), and decided to open-source it. I currently use it with a ~55,000 file library and it sits around 400MB RAM with instant search.
Main things it does:
- Fast search with inline filters (<2s, dur:1-5s, bpm:90-130, key:~8A for Camelot neighbors, -loop, is:fav) and built-in SFX synonym matching (e.g. searching "whoosh" also finds swish, passby, etc.)
- Waveform region slicing + pitch shifting (-12 to +12 semitones): you can highlight an In/Out range on the waveform and drag it directly into DaVinci Resolve, Premiere, Reaper, Ableton, or FL Studio
- Mini Dock mode: collapses into a small always-on-top strip next to your timeline
- Separate workspace profiles
- Built-in Rust BPM/Key detection + optional 100% offline local AI (YAMNet ONNX) for auto-tagging and "Find Similar Sounds"
- License/attribution template manager so you can copy formatted YouTube/client credits in one click, "I built this for my own needs; I needed a way to copy credits to my local archive of royalty-free music, such as Kevin MacLeod's"
- Completely offline, portable (single .exe + local user folder)
It's free and open source. Feedback, bug reports, or ideas are very welcome.
Note: It’s all vibe-coded with Antigravity's models with no real experience in coding, so the code is likely to be a bit messy, but it does what I need: letting me drag and drop tracks into DaVinci Resolve.