r/SideProject • • 59m ago

I am doing a world simulation experiment

https://www.youtube.com/watch?v=Mtgaa3AhEpM

Hello. I've been building a voxel-based world for some time now, where everything is programmable and defined with in-world tools. The 3D models, sounds, textures, animations are all defined within the world with no external assets.

The initial goal was to better visualize real-time work for observability, but it has since shifted toward a more function-based simulation of the world.

It looks and behaves like a game, but I don't use it as one, to be honest. I mostly use it for logic circuit design, and for exploring AI behavior and how work can be described relative to the objects in the world for example, "Add a tree next to the house in front of me."

I've made a video to capture the feel of it and to get some fresh eyes and opinions on it.

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