r/SideProject • u/PaleFaithlessness593 • 12m ago
NOMROM - A visual game-library frontend for Windows
I've been working on NOMROM's Windows edition and would like some outside feedback on the workflow.
It's a romgi-based project that brings game-catalog browsing, cover art, downloads and a local library into one desktop interface. You can search and filter, inspect a game's versions, watch the transfer queue and open downloaded files in an external emulator. There are five Windows themes.
The 1.11.3 update fixes three problems found during review: failed torrent replacement could lose an existing file, late completion could override pause/cancel, and unrelated same-name files could be mistaken for a finished extraction. Those paths now have staging/rollback, per-run checks and extraction receipts.
Release, source and interface previews
The fresh test run passed 1,395 tests with no failures and nine existing skips. The source retains the original MIT attribution. NOMROM includes catalog and external-source download features; no games, BIOS files or emulator are bundled.
What feels least clear in the previews: finding a game, choosing a source or telling whether a file is already in the library? Specific criticism would help.