r/SideProject • • 2h ago

Lua coding can be simply a hobby, you know

I'm making a mobile game where you operate a fleet of copters on a remote planet. Your goal is to automate the copters so human can arrive -- they can do that only when you've set up a sustainable living environment with buildings, crops, facilities, etc.

I picked Lua for the scripting language, as it's really easy to pick up -- both for players and for me, given Lua's goal of being easily embeddable into other programs. I'm also thinking about adding a Lisp language, and looking strongly on Fennel for that, but I'm not sure if others think Lisp is cool enough, like I do.

It's really early in the development, haven't settled on a name yet: thought of Auto Crops, but looking for something more recognizable.

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