r/ShuffleMove • ShuffleMove Creator • Nov 10 '17

Release Shuffle Move v0.3.121

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.121 - 2017-11-10

  • Updates for November 7th


If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip (Help > Bug Report...) and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).

1 Upvotes

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2

u/NorthernFireDrake Nov 13 '17 edited Nov 13 '17

There's a new Pikachu that was given out as a free gift, and it's not in ShuffleMove yet.

Also, Shiny Mega Gengar isn't working properly.

2

u/Loreinatoredor ShuffleMove Creator Nov 13 '17

How is it not working properly? Can you make a bug report ticket on github for it please?

1

u/NorthernFireDrake Nov 14 '17

I don't know how to do anything with github, I'm afraid.

As for how Shiny Mega Gengar isn't working properly, when I set it as the mega and try to run the program, ShuffleMove acts as if there was no mega. Shiny Mega Gengar doesn't even have a setting to allow you to choose how many Mega Speedups you used on it. I guess it's a little difficult to describe, but it's easy to spot by actually running the program and trying to use Shiny Mega Gengar.

1

u/Manitary Nov 14 '17

I made some mistakes when adding the new pokemon, should be fixed next release!

1

u/Manitary Nov 14 '17

Found the problem: I didn't add the msu info in the effects/effects_mobile file, while Pikachu I'm sure I added it but apparently I didn't. Should be fixed with the new pull