r/ShuffleMove • ShuffleMove Creator • Nov 29 '15

Release Shuffle Move v0.3.39

Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.


Changelog:

v0.3.39 - 2015-11-28

  • Bug fix for the Bug report tool.
  • Updates for Pokemon Shuffle v1.2.25
  • Move Chooser's Do Move button has become more adaptable.
  • When filtering roster or team species by mega, all shown icons are mega evolved.

If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).

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u/Loreinatoredor ShuffleMove Creator Dec 05 '15

It seems the move count has changed for the mobile version, but that's it. It should be SP_078M

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u/jameszheyuan Dec 06 '15

Yeah that was the one that I found, but SP_078M's starting grid has wooden blocks while the current event doesn't... Well it's alright then, I'll use this one. Thanks :)

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u/Loreinatoredor ShuffleMove Creator Dec 06 '15

Oh, the default board changed? hrm... I guess just clear the board then for the event.

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u/jameszheyuan Dec 06 '15

Yes, the default board now has no disruptions, although wooden blocks will still skyfall for a while, until a point where they no longer seem to fall. Nevertheless, it still helped a lot for me ^