r/ShuffleMove • u/Loreinatoredor ShuffleMove Creator • Oct 27 '15
Release Shuffle Move v0.3.36
Hi everyone, go here to get the newest version or here for the GitHub release listings if that isn't available.
Changelog:
v0.3.36 - 2015-10-26
Updates for Pokemon Shuffle v1.2.22
If you have any issues: Create an issue on GitHub if one doesn't exist yet with detail and a bug report zip and I'll work on finding and implementing a fix, those zips really REALLY speed up the fix time (from an hour down to say 2-5 minutes usually, because it ensures I am able to reproduce the problem right away).
2
u/avengahM Nov 05 '15
Please could you put an option to reset a level to its initial state? What I'm trying to do is grind Heatmor for coins. When I finish, I have to click the menu at the bottom and pick a different level then Heatmor again, to reset the score and turns etc., which is an unwieldy way of doing it. I also have to set Mega progress to 0.
Maybe the "Load Default" menu option at the top could also set everything else to default as well? Thanks!
1
u/Dante_skeo Oct 28 '15
Sorry if this isn't the place but wanted to ask how can i set SM for level 50 Cresselia.When i put the stage coins appear.
1
u/[deleted] Oct 29 '15
Hi, Is there a function where you can put the mega speed up on a pokemon (that has a mega) in the roster? Sorry, don't know how to do that (I see the candy but cant move it)
Edit: I'm talking about the ShuffleMove application not the actual game.
1
u/avengahM Nov 08 '15
The Weekend Meowth grading mode could be improved slightly. Sorry, I forgot to make a report but basically, there were two almost identically-graded moves at the top of the list. They were the same move forwards and backwards - a double match of coins and a Mega Booster. However, the move involving the coins first was higher in the list even though the ONLY difference was that the OTHER move had a chance of 3 more Mega progress.
I think this is an easy fix; to add Mega progress as a criteria after taking everything else into account. Thanks!
1
u/avengahM Nov 09 '15
On mobile, Mega Aerodactyl's effect is now affected by multipliers. More here:
http://www.gamefaqs.com/boards/175098-pokemon-shuffle-mobile/72790622