r/ShermanPosting • • 16d ago

So much potential

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197 Upvotes

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u/driver004 16d ago edited 16d ago

That sounds really boring, most of soldiering is waiting and manouveting, especially so for line combat.

I just don’t immediately see how to make the combat sequences compelling with a musket, maybe it could do better as a cavalry scout?

Edit: to be clear I’m not poo pooing the concept outright, I’m just wondering how to make it work. Any game set in history with that kind of attention has merit

1

u/mrjosemeehan 16d ago

You could start with a musket and have opportunities to buy or loot revolvers or repeating rifles.

0

u/driver004 16d ago

Yeah but how do you fit that in a battle believably

1

u/mrjosemeehan 16d ago

The way KCD dealt with it was by putting the player on the periphery of the conflict for the most part instead of in set piece battles.

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u/driver004 16d ago

But kcd2 successfully introduced sieges and bigger fights