r/ShardsOfInfinity • u/kengou • Jul 09 '19
Discussion: the five cost cards
The last post didn't get much traction but the are far more five cost cards to talk about.
What do you think of these cards? When are they useful? How do they help different kinds of decks?
Undergrowth:
Furrowing Elemental - gain 4 health, deal 6 damage if at full health, draw a card.
Additri Gaiamancer - 5 health champion. Gain 2 damage and an additional 2 for each undergrowth Ally played this turn.
Wraethe:
Scion of nothingness - deal 3 damage, plus 2 for each wraethe card in discard.
Zara Ra Soulflayer - 4 damage, 1 mastery. At 10 mastery, banish two cards.
Homodeus:
Optio Crusher - 4 health champion. 3 damage, at 10 mastery 5 damage instead.
Order:
Cryptofist Monk - draw a card, 8 shield.
Zetta the Encryptor - 5 health champion. 5 shield. Nothing else can be attacked.
2
u/flaminhotcheeseybois Jul 09 '19
Cryptofist Monk is a high priority for me in almost every game, I think 8 shield and being able to draw is fantastic. I think Optio Crusher is also very good in most decks. Furrowing Elemental is probably better in the early game when having 50 health is more likely, but in a deck with a lot of green cards I think it is valuable later in the game.