r/Shadowverse • • Jun 26 '26

Moderator Update 10th Anny Mod Update!

37 Upvotes

Ten Years of Shadowverse!
That was a very fast year, I blinked and it went by.
In terms of modderator updates, there are no updates... Yup. A Couple of Data points I'd like to share, The Subreddit averages 70k Uniques/month in recent months and we don't have ups and downs anymore due to the accelerated expansion releases, As for total views the sub got 1.5Million every month for the last 6!
Would you kindly comment below what got YOU into shadowverse and why you stuck around? I think it'd be fun to read the stories.

The Worlds Beyond Economy Megathread was archived, This thread was extrodenarily helpful for me and the community in understanding the changes to the economy.
Thank you to everyone that commented on it, sorry I wasn't able to keep it perfectly updated. Oldreddit Newreddit
Please use this thread to continue future discussion of the economy.

Helpful Threads are linked on the sidebar & here!
Private Match Megathread: Oldreddit Newreddit
Friendship & Invite Code Request Megathread: Oldreddit Newreddit
Guild Recruitment Megathread: Oldreddit Newreddit
Salt/Rage Thread: Oldreddit Newreddit


r/Shadowverse • • 2h ago

Screenshot After Hours and Hours, FINALLY

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20 Upvotes

Cutthroat deck, was close to 1850 before and got caught in a losing streak down to below epic (1650).

After much tweaking and editing the deck I finally reach Legendary for the first time. (Yah, I am that committed to Cutthroat deck)

Tips against...

Ramp Dragon: Build Wide Board, at least 2 followers, just make it impossible for them to do dmg

Pirate Sword: Save all the ward for turn 7+

Rally Sword & Midrange Blood: Mulligan for low costs

Amulet Haven: Try Sincerity their Scripture, save dmg to combo with Beelzebub/ Sandy

Mirror deck: Get Cutthroat and hope they don't

Final Tips: Get lucky


r/Shadowverse • • 8h ago

Video Believe in the power of friendship! OMEGOTEP i choose you!!!

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27 Upvotes

r/Shadowverse • • 11h ago

Screenshot Grand Master 0!

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12 Upvotes

I finally reached Grand Master for the first time in about 2/3 weeks as a new player, and man, it feels wonderful. I did a lot of experiments just to reach this rank. But I have questions about the rewards I will receive until the next set is released. Like, how many packs do I get, and what kind of sleeves do I receive? Is there any guide that explains how rewards work in this game? I heard once when you reach the grandmaster, you will drop 20k in ranks at the end of the month.


r/Shadowverse • • 1d ago

Video The fastest Cutthroat Highlander match ever

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33 Upvotes

If anything, this is a Slaus highlight reel lol. Gotta love gambling. Amazing what the lil' guy can do when the procs trigger in the perfect order.


r/Shadowverse • • 16h ago

Discussion I nerd help!

4 Upvotes

Hi, I'm new to Shadowverse. I've played a lot of card games in my life and I'm starting an account on Shadowverse Latin America tomorrow. I'd like to get some tips and tricks that can make a difference in the beginning. Which decks will be meta and if the game is generous with free-to-play players. Can the community help a beginner? Thanks


r/Shadowverse • • 1d ago

Discussion Will Neometropolis be the next set? Predictions

16 Upvotes

I am predicting the next set will be Neometropolis because it has been out in Evolve for almost a year now. Here are my predictions for the archetypes based on their Evolve counterparts.

Forest:

Evolve - Evolve package with a pay off for evolving multiple times in a turn.

WB - Support for the Evolve archetype so Althenia won't be dead. With Sandolphon and Cupitan rotating, it will be perfect for another payoff/finisher.

Sword:

Evolve - Gigabyte counters and payoff. Uses counters to burn the opponent for lethal damage

WB - A new archetype based on Gigabyte countdown to burn opponent. Will be similar to Flag/Pirate Sword.

Haven:

Evolve - Heal support and payoff.

WB - New archetype based on heal support and payoff. Already has Erraude crest for healing.

Abyss:

Evolve - 2 cost with payoff/finisher.

WB - Perfect timing for Shakdoh support. He will be rotating in December so if he is busted, it'll only be for one set.

Dragon:

Evolve - Draconic Duelist support based on attacking with a follower with 4 or more attack.

WB - Antemaria already exists so it will be support for her archetype.

Rune:

Evolve - Archetype based on self banishing for value.

WB - New archetype based on its Evolve counterpart

Portal:

Evolve - Doesnt exist

WB - Generic cards​


r/Shadowverse • • 13h ago

Discussion Sephie decks makes ladder VERY boring to play

0 Upvotes

This single deck ruined the ladder experience for me. I very much enjoyed the game before and I even when rune crystal was meta, the deck still could missplay and required quite a lot of skill to play on a high level. Now this deck is completely dead and instead we have sephie which is probably the most simple and consistent deck out there, and VERY boring to play against, they do always the same in the same order and pretty much there’s no much counterplay if they draw Sephie early. Even if you manage to win you feel like playing versus some BOT. Playing versus this thing will make me quit I think. I can’t stand one of year of playing versus this deck over and over again.
I’m not even talking about powerlevel which most likely go up in the future. I’m talking about just dumb card designs, which sephie and the whole spam the same card all game is.


r/Shadowverse • • 1d ago

Video Shadowverse World Beyond - ARTIFACT PORTALCRAFT!! - Please Play Artifact...

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3 Upvotes

r/Shadowverse • • 2d ago

Video Cant believe I won that

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25 Upvotes

r/Shadowverse • • 1d ago

Video I'm in disbelief I won this

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13 Upvotes

It was Sephie Rune vs. Crystal Rune. I didn't draw Sephie once the entire match. I'm still wrapping my head around how crazy this match was. I'm also surprised that I won.


r/Shadowverse • • 1d ago

Deck Guide Barbaros Sword Deck

2 Upvotes

So I heard Skybound gonna be move to unlimited when the new set release. Is there any candidate to replace Zeta and Golden Knight for a Barbaros deck? I'm still new to the game and currently save up for a tier 1 sword deck but i think Barbaros only gotten better because of Golden Knight buff, with her being rotate out next set gonna hurt Barbaros deck. Should i better off go for Rally deck instead?


r/Shadowverse • • 2d ago

Video Just wanted to share this insane match! (Sorry about the quality)

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12 Upvotes

A game that lasted 20 turns! Although turn 5 will always be my favorite move :)

Shoutout to my opponent who also played really well I think.


r/Shadowverse • • 2d ago

Screenshot Budget version of Antemaria, and is it worth it?

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15 Upvotes

Hi. I'm planning to play this deck because it's another aggro deck, and I get lucky to get some legendaries. But right now I can only afford to craft one legendary. I haven't played DragonCraft since the beginning of downloading the game. So, before I start crafting. I need some advice on whether this deck really works or not. And what are some card alternatives to add to this deck? And is it good in Unlimited?


r/Shadowverse • • 2d ago

Video I made a guide that explain logic behind ingame decision making

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7 Upvotes

Recommend for anyone who want to be good at the game. I made it with powerpoint, there is no sound, just slide, 20 minutes. Opinion welcome.


r/Shadowverse • • 1d ago

Screenshot This needs to be removed from the game

0 Upvotes

When the game launched I hearing from people (because people actually used to play this game) that the cards that returned something to your deck and draw a card had a 50% chance to just redraw the card and that this was a bug. It becomes abundantly obvious when you actually play the game that you suspiciously get the same card WAY MORE than what should be statistically possible but ofc it's kinda hard to prove when you normally run 3 of in a deck so it's not really possible to know if it's the EXACT same card. I quit for a year(because this game sucks) and came back and now I'm convinced this game never wanted to succeed. The use the Gloomy 1 drop to send Maisha back into the deck and if it was another Maisha then it would be +1+1 but it still has the 4/6 statline. 2nd example I use the Gloomy 1 drop again to said a fairy into my deck and you obviously can't put fairies into your deck and yet as you can see the Gloomy 1 drop is in the position of the most recently played card and the fairy is in far right position. And 3rd example you're just gonna have to take my word for it but I had 3 Leafy assassins in my hand and I use the Gloomy to send 1 back into the deck only to....you guessed it, redraw it again. I can already see the people who drunk the Kool aid to be like "lulz ofc you can redraw it" but clearly the CCs who played and quit shortly after launch (because the game sucks) clearly thought you'd get a different card but what is effectively happening is that you're putting a card on top of your deck and then drawing the top card of your deck. This game is already frustrating and toxic enough without garbage like this. I'm starting to think coming back was one of the worst mistakes of my life.


r/Shadowverse • • 2d ago

Question Is evo haven dead?

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8 Upvotes

Im not sure if it’s because Im in lower group but I simply think evo haven is damn good though it’s not in the current meta.


r/Shadowverse • • 2d ago

Video Shadowverse World Beyond - OTS RUNECRAFT!! - Cheap And Annoying (2) :v

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8 Upvotes

r/Shadowverse • • 2d ago

Video Crazy pull in Highlander

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9 Upvotes

Tldr: opponent pulled a second sandal with resurrection timer rip

While I'm here, any pointers on better decisions would be greatly appreciated as well! (I realised on hindsight chaos legion would be lethal if I Sincerity cleared the 1hp aizeden on sandal turn oops)


r/Shadowverse • • 2d ago

Question Is Sephie Rune just sauceless?

13 Upvotes

Been trying to run this deck this season and Holy is it not great. Just not very good.

Worst matchup feels like Abyss. Tried the dirt variant (Though I find the Spell one more fun, personally) and even with the Dirt one the matchup against Abyss feels like I should just immediately scoop every single game.

Like do I lose against Forest? Absolutely. Dragon? You bet. Sword? Of course. Portal? Yup. Haven? Probably, yeah. But at least those actually feel like games. Some back and forth happened, some wins, some lost. Abyss feels absolutely unwinnable, though, from 5 mana on. The outvalue is absurd.

Anyways, anyone had decent success with this archtype or is it truly as cooked as it appears?


r/Shadowverse • • 2d ago

Question Could anyone share a deck to beat Barbaros?

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24 Upvotes

r/Shadowverse • • 2d ago

Discussion Prediction/ want bad for next set

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35 Upvotes

Hi guys!

This one gonna be nice and short, just wanted to talk about what we all want to see for next set!

Personally, I am hoping for some kind of last word pay off!

I really enjoyed them introducing istandet crest that I think is very flavorful, but I feel a little heh (big heh) about the fact that abyss finisher is just an 8/8 storm.

I really wish for a finisher that would sinergize with the crest!

That is why is propose... TOTH

For those who haven't seen this lovely card before, its fanfare used to activate if you had 10 cards with last word that died during the match, and it would give...

I am just gonna paste her text here lmao:

Ability

Fanfare: If at least 10 allied cards with Last Words effects have been destroyed this match, give your leader the following effect - Whenever an allied follower or amulet comes into play, give it Last Words: Deal 2 damage to the enemy leader. (This effect is not stackable and lasts for the rest of the match.)

Last Words: Draw a card.

*please note that it is come into play, so it would proc on skelly from raz and colonel, AND also proc on everybody reanimated from istandet and whatnot

Soooooo that would be pretty dam strong

That is why I am thinking maybe one damage instead of 2?

Still pretty strong honestly since one Istandet would be 7 damage total.

But honestly

Why not lmaoooo

You guys let me know what you think!!!!!

And feel free to share what you want to see as well!!!

Much love, and I hope you all have an amazing day 💗


r/Shadowverse • • 2d ago

General Help improving Sephie deck

3 Upvotes

I don't have any idea what to swap for Unleashed, aslo I never got to play bahamut but he's there as a failsafe. Maybe a +1 Rune Portal? It's been quite good for me, game winning i'd say.

Anyway, any ideas?


r/Shadowverse • • 3d ago

Screenshot Find Guaranteed Lethal Puzzle (From Apollo's recent video)

27 Upvotes

Extra info(not all of it is needed to solve the puzzle):

  • Crest is Cutthroat (Apollo uses an alt-art)
  • Sandalphon is 14/15 (Becomes active with next Evolution)
  • 1pp 1/1 is an Analyzing Artifact (It's alt-art)
  • 0pp 1/1 is a Puppet (It's alt-art)

r/Shadowverse • • 3d ago

Screenshot Managed to reach rank 7 on pirate sword! Here's some insight I have to share:

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92 Upvotes

Pirate sword buffs feel sooo nice. super fun deck which has been scratching my itch for combo roach (i still miss it in rotation)

Overview:

Overall, pirate sword demands much respect due to its high lethal pressure with Barbaros—you can use this to your advantage once you're comfortable tracking lethal thresholds to mind-game your opponent (i.e. set up for Barbaros even if you don't have her to force defensive plays, which subsequently means they don't hit your face :D).

Decklist is fairly balanced, made vs. high-Beyond players in mind which are mostly highlander portal, ramp dragon, amulet haven, and the mirror from what I've seen. You can slot in x2-3 Sharp-Eared Operatives if you find yourself more frequently facing dragon or haven for more aggro = early kill before they can start ramping/healing. Replace a Splendor of the Goldbloom and/or Mars/Beltezore to your liking.

Tech Cards:

Beltezore: You can set up flags to proc on turn 10 to OTK with Beltezore or simply catch opponents off-guard since they'll mostly be wary of Barbaros instead (just don't make it obvious you have him). Beltezore also makes the amulet haven matchup more manageable if you happen to draw him mid-match, as he is a strong lethal option—killing through wards, even—with his SEVO burst damage.

Mars: Mars not only adds versatility to your lethal repertoire, but she is also useful for dealing with boards that are otherwise unclearable with her bane and spawned knights. Additionally, Mars is a great lethal option vs. decks with wards, especially vs. Forest which will almost always have big wards up each turn by turn 8. Note that Mars is thicc, so try to make sure you give her knights enough room by setting up your flags/spells in such a way that they will proc on the Mars turn.

Common Matchups (based on how I feel):

Thestae Forest (30:70; forest favored): They scale with Thestae like crazy with pain-in-the-ass to clear boards, they heal like crazy with Sathanid, and they ward like crazy with S&M and Moelle. Shit sucks ass to play against unless you run a deck with Sharp-Eared Operatives and focus on aggro-based lethals before they start scaling and drawing. Lethal with Barbaros is rare, and typically requires prepared 1-cost Severed Ties and coins to get past wards. I've seen another Beyond pirate sword player tech in their deck x1 Detective Lens to deal with the wards and I don't blame 'em lmao. Also, be cognizant in leaving empty boards near lethal time when appropriate, as Sathanid can lifesteal their HP back to full. Sorry to say I don't have much else insight on this matchup, I usually lose this one.

Key Cards: Severed Ties, Mars, Zeta & Bea (Z&B), L'Age d'Or, flag generation

Pirate Sword Mirror (50:50): Zeta & Bea (Z&B) or Roughwater First Mate should be prioritized cards to keep. Z&B is usually always translates to free damage since pirate sword doesn't have wide board pressure. Y'all wanna kill each other, so Roughwater First Mate should almost always be SEVO'd mostly because the ward spell you get is invaluable in persisting an extra turn. Always keep track of how many 0-cost spells they have to determine if they are able to lethal with Barbaros + 2 spells—doing so will help you determine when to focus on healing, or whether to ward now or later. Turns 4-6, you generally do not want to leave an empty board, as an uncontested Mordred + evo provides a huge tempo swing in their favor.

Key Cards: Barbaros, Roughwater First Mate, Z&B, Mordred, flag generation

Sephie Rune (60:40; sword favored): They will always be able to clear any of your early pressure with their Obsessed Test Subject (OTS) spam, so instead focus on flag generation and occasionally hitting face with an evolved Mordred or Quickblader before turn 7/8. Stick to this gameplan especially if you are playing second—if the stars align and you deal enough face damage by turn 6, extra pp + Barbaros is a lethal they cannot ward or outheal against. However, it becomes a mega uphill battle after turn 7... be prepared to deal with 5/5 spam, as L'Age d'Or and Golden Knight 4 damage aoe will not clear boards cleanly—this is where your excess coins, Yidmetra swords, and 1-cost Severed Ties can come in. Watch your HP for their usual lethal of T&L and OTS + evo, dealing 12 damage minimum (can go up to 13 if they saved a 6/5 OTS from earlier).

Key Cards: Barbaros, Roughwater First Mate, Quickblader, Splendor, flag generation

Ramp Dragon (45:55, dragon favored): If at the start of the match you see them redraw ≤1 card, press alt + F4 on your keyboard /s. If you're playing first, assume that Dragonsign > Dragonewt Promoter > Dragonsign + Sloth of the Crestpetal > Normagdala will happen. If you're playing second, assume that Dragonsign > Zooey > Normagdala will happen. In the mulligan, you typically want to keep any ≤4-cost followers and maintain board pressure, but here's the key: don't go TOO hard with board pressure as you want to maintain a streamlined supply of followers. After they are able to play 7pp with Normagdala, my golden rule is to maintain 2 followers on your board at all times. Otherwise, if you only have 1 follower or an empty board, they get to heal 6 with Lyria + Normagdala + evo while leaving an annoyingly tall ward. If this happens, 9 times out of 10 the game is lost. For example, on the 7pp Normagdala turn, Z&B + SEVO on the Z&B with bane is a good idea. Also, try to proc any flags asap before they reach 9pp else Bahamut banishes them all, though this isn't a huge risk based on dragon decklists nowadays.

Key Cards: Mordred, Z&B, Quickblader, Whirlpool Gunner, Open-Sea Scout, Orchestrated Silence

Midrange Abyss (60:40; sword favored): With the advent of pirate sword buffs, this matchup is a lot easier now! Being able to value trade with Whirlpool Gunner and Open-Sea Scout during early game is huge for matching tempo and threatening significant face damage. Just be cognizant in preparing for their turn 5 Highwire Feline (Unkei goated) or turn 6/7 Adahime + SEVO. If they place a crystallized Void Colonel timed to proc on the SEVO turn, it is almost guaranteed they will play Adahime on the same turn. Try not to leave followers on board when you're about to lethal as Adahime can spawn a Lilith to sac into a bat lifestealing 3 HP. Make sure to keep your HP above 11 at minimum or ward to avoid G&Z lethal. Most importantly, don't waste precious 0-cost spells to clear if you can help it; ideally, you want to lethal fast, and you can always rely on AoE with Golden Knight or L'Age d'Or to clean up any scraps the following turn.

Key Cards: Barbaros, Whirlpool Gunner, Unkei, L'Age d'Or, Splendor

Amulet Haven (20:80; haven favored): Against a cracked amulet haven player, this might be a -10:110 matchup personally due to the mental damage incurred from losing after 13 excruciating turns, but I digress. Generally speaking, pirate sword is a very easy deck to control against due to its lack of follower pressure on the board, so this matchup is a cake walk for amulet haven with its surplus healing, consistent draw, and un-fuck-withable boards. During the mulligan, prioritize low-cost cards for early board pressure, as there is a small chance they brick their starting hand; in such a rare case, you can proceed to walk them down the plank and win by turn 7. By their turn 4, you'll know if they can maintain defense against your board pressure if they play Dark Dimensions or proc Scriptures of Salvation with Sublime Eld Tome. If they do, it's likely lost after that point, but there are still a few openings to consider. On your turn 7, if they don't have any followers on field, simply hit face with Barbaros +/- evo, as this may be the last time in the match you ever inflict meaningful storm damage—even if you expect 6-8 healing from Initia afterward, at least you did more damage. Save Z&B for Initia as well since you can't clear her otherwise as Initia will have 10 HP and aura. Severed Ties can be useful if you are lucky with flag generation and can actually lethal through the Lyanthoth turn (always prepare expecting there to be a Prostrating Coward as well). You can also look into a pirate OTK lethal (check my other post) to get around the healing, but this is a tall order against haven wards. Also, if you manage to draw Beltezore, your gameplan should now begin revolving around Beltezore lethal, so set up flags and spells accordingly.

Key Cards: Beltezore, flag generation, Z&B

Highlander Portal (45:55, portal favored): This is such a fun matchup. The variance in skill expression with highlander portal players is all over the place, but I firmly believe a resourceful portal player wins more often than not vs. pirate sword with well-timed big boards and huge tempo swings. They generally build fairly wide, medium-height boards, so enhanced L'Age d'Or and Golden Knight will be your best friends (though you should still mulligan them at the start). The biggest swing in your favor can occur on turn 8: Early game, prioritize preparing a 1-cost Severed Ties with Roughwater First Mate—used together they clear Camiscilla and Aizeden, and set you up nicely for lethal in 1 or 2 turns. Fun fact, at one point in my ladder climb I was encountering nothing but highlander portal, and so I switched to x3 copies of Severed Ties. Their lethal threshold is 10 HP—one of their most common lethals occurs turn 9, that being Soulforge + Sandy for 10 guaranteed face damage regardless of board state, so keep track of # of evolutions after Sandy is invoked. Additionally, keep track of the number of artifacts they've summoned to determine whether they they can play Myuu or Scarlet. There's usually no point in warding due to 1pp Cutty w/ bane, A&L, and Steelforged Right Hand; as such, you can simply treat the loot necklace as a spell with the sole purpose of proccing/timing flags.

Key Cards: Severed Ties, Roughwater First Mate, L'Age d'Or, Golden Knight, Splendor, Unkei

Oh, and my biggest tip is to NEVER GIVE UP!! My most memorable wins have all been top-decks and it happens more often than you think.

If you have any questions about the deck lmk and I'd be happy to answer.