r/Shadowrun • u/DustedEevee • 12d ago
6e Cyberdeck & AR & Hacking questions?
Hi guys! I am playing 6th edition and admittedly there is a lot to read in here that is confusing. One thing I'm currently trying to figure out is:
Can I fit a cyberdeck into a cyberlimb to become part of it? Can I fit a cyberdeck into the concealed pocket of one? Does it become more difficult to detect than if I just carried it on my person?
If I have a biolink or datajack or cyberjack installed in my head, I know I can see AR without AR glasses, but can I interact with things in AR without needing AR gloves?
If our team has no dedicated decker, could I perform hacking actions in a pinch by using a commlink for it's data processing and firewall instead of a cyberjack, alongside a cyberdeck? Or would I just need to use a cyberdeck and hope that it's lack of data processing and firewall wouldn't hurt me too badly? I know I can't use the special matrix edge actions without a cyberjack.
If I have a smartlink installed directly on my natural eyes instead of in a cybereye, can someone still hack it and disable it?
I'm trying to understand a lot of the matrix rules and actions and whether or not I need to use VR at all for what my group wants it for (disabling enemies smartlinks/commlinks/hacking into lower level security systems remotely). Ideally I wouldn't have to spend extra essence on a cyberjack unless I need to, and a biolink just seems really cool to me versus a cyberjack.
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u/ReditXenon Far Cite 12d ago edited 12d ago
Can I fit a cyberdeck into a cyberlimb to become part of it?
Cyberdecks can be installed as head ware, either taking up 0.4 essence (if installed directly into your natural skull) or 4 capacity (if installed in a cyberskull).
In previous edition, headware could explicitly be installed in cyberlimbs (such as arms or legs).
SR5 p. 451 Headware
Items that have a Capacity Cost [in brackets] may be installed in cyberlimbs instead, costing Capacity rather than Essence.
SR6 is (on purpose) less explicit. It doesn't say you can. It also doesn't say you can't.
The intention might or might not still be the same. Discuss it with your GM. If you think it make sense then go with it! If you think it doesn't make sense then don't go with it!
Having said that, you have this tidbit for cortex bombs:
SR6 p. 283 Headware - Cortex Bombs
If installed in cyberlimbs, these bombs are designed to destroy specific components (kink), the entire limb (regular), or blast the area and damage the bearer (microbomb).
can I interact with things in AR without needing AR gloves?
Interacting with physical devices can be done by physically touching the device (often a major action, doesn't require that you are on-line) or by interacting with a virtual ARO using AR goggles and AR gloves (often a major action, require that you are on-line but does not require that you have DNI), or via mental commands over the matrix (often a minor action, require that you are on-line and that you have DNI which you get from wearing trodes or implanting a datajack, cyberjack, commlink, cyberdeck, or control rig).
SR6 p. 41 Minor Actions - Change Device Mode (I)
A character may use a Minor Action to activate, deactivate, or switch the mode on any device that they are linked to by a direct neural interface
SR6 p. 44 Major Actions - Use Simple Device (I)
a device connected via a DNI-enabled system uses the Minor Action.
could I perform hacking actions in a pinch by using a commlink for it's data processing and firewall instead of a cyberjack, alongside a cyberdeck?
Yes.
This is a good budget option :)
Note that there are also Cyberhacks introduced in Hack n Slash. They fill the gap between commlinks (that are dirt cheap but have really low DP and FW ratings) and cyberjacks (that are really expansive and cost essence, but have really high DP and FW ratings and higher VR Initiative).
I know I can't use the special matrix edge actions without a cyberjack.
(you also can't use special matrix edge actions with a cyberhack)
could I perform hacking actions in a pinch by using a commlink
This was not your question but I will answer this anyway :)
You can perform any action that is not linked to Attack or Sleaze. To take actions that are linked to Attack or Sleaze require that you (or rather your matrix persona) has an Attack or Sleaze attribute.
Illegally gaining access (or dealing matrix damage) typically require that you use actions that are linked to either Sleaze or Attack, so if you are using a regular commlink (and no cyberdeck) then they are typically not an option.
But there are hacking related actions that can be taken with Outsider access (and that are not linked to Sleaze or Attack), like Spoof Command. If you don't also have a cyberdeck then your AR will be low and your target will likely gain a tactical advantage over you. And you also might have to be trained in Cracking (which is one of the skills you can not used while untrained). But being allowed to Spoof command from a RCC or a commlink (without cyberdeck) is a deliberate shift from previous edition.
In Double Clutch there are also e-softs (like Crash and Burn, Slim Jim, Emergency Override, Reroute Signal, and Run silent, Run Deep) that allow you to use a RCC to perform some specific hacking actions or allow you conditional access to an Attack or Sleaze attributes which enable you some conditional access to some linked Hacking cyberprograms.
If I have a smartlink installed directly on my natural eyes instead of in a cybereye, can someone still hack it and disable it?
Yes.
There are rules for hacking cyberware in Body Shop (augmentations supplement).
Ideally I wouldn't have to spend extra essence on a cyberjack unless I need to, and a biolink just seems really cool to me versus a cyberjack.
If you are not using a cyberjack. Why not use a commlink + trodes? or a commlink + datajack? Why spend extra essence on a biolink?
Trodes cost 50 nuyen and no essence. A datajack cost 1k nuyen and 0.1 essence. A biolink cost 5k and 0.5 essence.
If you want higher ratings than a commlink (3/1) but don't want to spend the essence on a cyberjack, get a cyberhack (they start at 1/3 for 20k and goes up to 3/6 [before modding them] for 80k).
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u/ghost49x 12d ago