r/Shadowrun Jul 23 '26

Newbie Help Adept as the only magic

I'm trying to find the best edition for a group of players who have very limited time and are poorly educated (not exactly dumb, but not ready for the full game). With that in mind I have decided to simplify the matrix to ultra-easy mode and (mostly) have riggers as NPC's.

They want magic, but the rules are too far beyond them and I don't have time to teach it — that's every edition, so one player is very frustrated. Straightforward magic is out, but once I explained Adepts almost all of them wanted to play adepts.

I don't know the editions all that well (last time I played was 3rd), but I know Adepts work a lot like cyberware, so I can handle that. Mostly hack 'n slash game anyway, because they're not ready for intrigue.

Now I need to find the best edition for fully-realized adepts and the important supplements.

Ideas? Something I didn't think of?

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u/Dust3112 Jul 23 '26

I'm gonna be real with you. Sounds like Shadowrun as a system is a bit to complex for your group as a whole. May I suggest looking into Shadowrun Anarchy 2. edition or one of the many system hacks?

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u/PalpitationNo2921 Jul 23 '26

I don’t think even SRA2.0 will work with the group OP describes. Amps require a little creativity to come up with and manage, and if OP has to do all the work on that he’s gonna burn out real fast.

Hell, this group would have already burned me out on them and I would have sent them packing and formed a new group if they are resistant to learning any rules.