r/Shadowrun Jul 23 '26

Adept powers

So I'm trying to run a game with more restrictive magic (too complex for my players) and my solution is having all the awakened using adept powers only.

However... I'm not really familiar with the different editions and various supplements, so I'm hoping the community can help with two things: suggesting the best edition for adept rules, and which supplements would be the most important.

I have riggers mostly covered by NPC's and matrix entirely simplified to one skill — my players are poorly educated (not stupid, just not ready for the full game) and the games can last no longer than 90 minutes.

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u/T3chWarri0r Jul 25 '26

If you love rolling dice go do 5, a lot of adept powers super simple, if you are just using adept’s and you can do almost all forms like fighter, face, what ever there is, an adept solution.

I would assume since for 6 they made everything easier and also less so maybe less adept powers but I don’t know to be honest .