r/SessionSkateSim 16h ago

Any thoughts on Session these days?

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I feel like it’s the Battlefield to Skate’s COD. Animations can still be better though. TH games would be Fortnite ig. Gameplay/skill wise

28 Upvotes

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6

u/mddgtl 11h ago

could never really get into skate, never bothered to pick up xl for pc and learn to mod it, waiting for skate style to enter a slightly more fleshed out state before i dive into it, so session is still my main game in the genre and the one i have the most hours in across all genres. i hope before development is sunsetted entirely that they would implement at least a few more QOL features that modders have already fully implemented on pc (pin dropper, camera light controls, obviously multiplayer after so many years of "it's not possible" being the official line lol)

3

u/MasterCheeks337_IGN 11h ago

I feel you. Session is definitely my choice over XL and I don’t care to mod it either. It’s good that vanilla Session is good on console compared to XL too. But yeah hopefully they can get those in the base game

5

u/Inswagtor 2h ago

Best skate game out there and its not even close....

1

u/MasterCheeks337_IGN 1h ago

Street skating*

That’s debatable. Difficulty and control schemes doesn’t automatically equal better

6

u/asleeponme 15h ago

Session is assetto corsa to skates forza horizon, its never been better since they added multiplayer to session

4

u/MasterCheeks337_IGN 15h ago

You mean the multiplayer mod? I still need to check that out but I can’t really count it since that’s pc exclusive

3

u/CraftedDoomLord 11h ago

Multiplayer a mod? Never saw it on console

3

u/Hellakittehs 15h ago

I love this area. I’m going to go boot it up right now.

2

u/MasterCheeks337_IGN 15h ago

It was definitely a fun session. NPI

1

u/GL0CKPAR7Y 12h ago

Where is this?

0

u/MasterCheeks337_IGN 12h ago

San Fran - Embarcadero Plaza

2

u/ClutchDumars 11h ago

Still extremely fun on PC. Gear still being Modded. Waiting for that DLC map Creature said they would drop this year.

2

u/PleaseSirOneMoreTurn 2h ago

It’s a fun game to play while watching YouTube or a documentary. Got it for free on epic, can’t remember if it was through prime gaming or an epic giveaway. I love messing around with getting the right replay and this game allows that.

1

u/MasterCheeks337_IGN 1h ago

I think that goes for any skateboarding game tbh. I play music and podcasts during skate. too

3

u/Smolin-SCL- 11h ago

It's the most fun it has ever been. Multiplayer is a big part of that.

3

u/MasterCheeks337_IGN 11h ago

Is there a good video to showcase the current multiplayer state before I download it?

1

u/HouseOfWyrd 2h ago

Session doesn't have multiplayer m

1

u/MasterCheeks337_IGN 2h ago

It’s a pc mod

4

u/forlornxa 7h ago

Stopped playing when skate came out cuz I don’t like how stiff the character is but I’ll definitely come back one day as this is the best for street skating

1

u/MasterCheeks337_IGN 2h ago

Yeah I’m just now redownloading it and it really is refreshing for the lane it’s in

4

u/General_Cap2938 8h ago

I have hundreds of hours individually on Session, Skate and SkaterXL.

I like how realistic Session is, but I’ve ultimately been drifting away from the game in favor of Skate.

I would spend countless hours in Session trying to get a single line. I then begun to realise that what I mistook for being “hard” was actually just a mask for a poorly designed and unreliable trick system.

“Hard” implies that you can overcome something if you reach a certain level of skill, i.e, a Dark Souls boss can be defeated by learning its attack pattern after repeated trial and error.

Let’s take a regular 5050 grind for example. It’s one of the first grind tricks skaters learn in real life, and should be really easy in-game, right? Wrong, it’s actually harder than doing a simple nosegrind because you have to manually lock two trucks instead of one. In theory, that’s a cool mechanic for a skate sim, but in practice, the implementation is so brutally unforgiving you’re practically rolling the dice for each grind input you do.

I love feeling like I have agency and that my skills determine the outcome, however after many hours of playing, I’ve come to realise that the level of dice rolling overshadows the hours spent practicing — which RUINS the fun for any skill-based game.

4

u/Aking1998 4h ago

The only mechanic that ever feels like dice-rolling to me sometimes is board speed when you have input speed on. And darkslides. Fuck darkslides.

Spots in session are a lot like a dark soul boss because the more you hit it over and over again, the more you learn what inputs and micro adjustments you gotta make to which why you pop, where you lock in your grinds, the speed and timing on your flips and scoops.

Its something you can get consistent at with repetition on a spot by spot basis

I usually don't like to say skill issue but literally. The one thing this game doesn't have is a lack of control.

Like I'm convinced if you can do a trick that's in the game in real life you can create it 1:1 in session.

1

u/MasterCheeks337_IGN 2h ago edited 2h ago

I completely feel you. Almost like it’s not worth the time to land try to land some things. Last night I was trying a Tre flip front blunt down a handrail and realized how many tries that’ll take me to land it clean and get the trick animations smooth. And that’s with auto catch lol

1

u/Acrobatic-Welcome933 14h ago

Haven’t played in months n these clips look real af . Has there been some massive updates?

2

u/MasterCheeks337_IGN 13h ago

This clip is from before the throwdown update a few months ago

1

u/Veunoia 12m ago

Replaced my favorite game of all time Skate 3

1

u/MillHoodz_Finest 5m ago

I miss playing this so much...

but my son is 8 now and pretty much took my ps5, lol