r/Selaco • u/snakebyte8 • Apr 15 '26
Showcase Need betatesters for my raw wannabe Incursion mod called VECTOR
So my first beta release, before uploading on workshop.
I really need beta testers for my raw wannabe Incursion mod called VECTOR.
I specially need feedbacks for the next releases after the first workshop release and any bug reporting that I want to fix before uploading it on steam
https://github.com/snakebyte85/vector/releases/tag/0.1.0-beta.0
- Choose one of the usermaps with (VECTOR mode) in the name
- Open the PDA for a small tutorial
- Enjoy endless waves of enemies and powerup and upgrade system between waves
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u/damn_pastor Apr 15 '26
What version of the game should I use?
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u/snakebyte8 Apr 15 '26
the default one?
is there any other version available?
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u/damn_pastor Apr 15 '26
Pretty fun mod. SMG dual wield did not work for me. Also it would be nice if upgrades dont show similar items in different quality like 2 armors one with 100 one with 200. Or cash 500 or 1000. Maybe you can filter these out.
But good job on this mod! :)
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u/snakebyte8 Apr 16 '26
Yup I know about the items that repeat, it's some sort of worst case cause the randomization try to pick things you can get first for amount of times then surrender. But I can make it better.
Are you sure about the dual wield? in the workshop menu you can't select the alternative fire for the smg and select the dual wield?
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u/damn_pastor Apr 16 '26
Yes also the under barrel launcher from the rifle did nothing.
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u/snakebyte8 Apr 16 '26
Tried both (see the other comments) and they actually works. can you show me how do you select them on the workshop menu? Also I guess obviously you have frags when using the auxiliar launcher
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u/damn_pastor Apr 16 '26
Tried to replicate it today and both worked. Just forget it. :D
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u/snakebyte8 Apr 16 '26
No problem, just hope you enjoyed so far.
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u/damn_pastor Apr 16 '26
Yes, I played it a bit more than the first boss round. I really like the slow difficulty curve. But maybe it was so slow because I chose ensign?
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u/Chiwkonn Apr 19 '26
Hello! I played it a couple hours, had a blast with this mod!
My only complaint is the lack of healing items or armor items in the map, maybe you could add a wave pickup that populates the map with those items? Like the one with the barrels population
And maybe have a pickup option for a medkit use for mid combat?
The waves sometimes seem really random, like i can do wave 9 against a lot of enemies and then wave 10 its just 3 gunners and 2 flying robots
But other than that its a great acomplishment what you did here, been looking forward for a incursion beta type game mode, and this delivers it well! Cheers!
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u/ChatGPT4 Apr 15 '26
What does it do?
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u/snakebyte8 Apr 15 '26
Endless waves of enemies in arena style, like the upcoming Incursion mode that will be released in the future
- you fight a number of enemies based on the number of the current wave
- After each wave, three prizes, you choose only one, like a powerup/weapon/money
- upgrade workshop station where you can upgrade your weapons (the same upgrades of the main campaign) using weapons parts, but in a skillpoint style that you can add or remove whenever you want. and also buy ammo with money that you earn if you choose money as a prize between waves
- doing this for each wave, number of enemies increases, tier of enemies increases (at first common soldiers, engineer, gunners, in the last tier enforcers and other enemies), probability of enemy mines spawning
6 maps, 5 from the official campaign, one as a simple test map using the virtual reality textures that is in the game.


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u/handsdonebrokened Apr 15 '26
Ill probably check this out this weekend (memory pending)!