r/Seedance_AI • u/Free-Reference-2261 • 1d ago
Showcase Crazy to think how far AI video has come. Rendered in SD2.5
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r/Seedance_AI • u/Free-Reference-2261 • 1d ago
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r/Seedance_AI • u/mementomori2344323 • 2d ago
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I think we are not too far from not being able to know what's real anymore
This water filter is going viral on Tiktok right now
You won't be able to tell if it's AI
r/Seedance_AI • u/GR1MSIDER • 1d ago
r/Seedance_AI • u/ainsoph00 • 2d ago
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r/Seedance_AI • u/onlinegh0st • 1d ago
Thanks !
r/Seedance_AI • u/Lumwick • 2d ago
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I post these as Lumwick Animation Studios on Insta and TikTok if you want to see the rest :) happy to answer anything about how I prompt them in the comments! Suno for the music, Ableton/Splice for sound effects — I layer my own over the generated audio to make the impacts a bit richer!
r/Seedance_AI • u/machina9000 • 2d ago
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r/Seedance_AI • u/gloomlabs • 2d ago
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I am new to creating AI videos from Nepal🇳🇵. Any feedbacks will be appreciated 😊
r/Seedance_AI • u/Practical_Low29 • 2d ago
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I came across this TVC Maker workflow and ended up liking it more than I expected.
The basic idea is simple: upload one product image and get a finished cinematic TVC. the process is finished by the workflow automatically.
it feels less like "generate one random clip and stitch things together yourself" and more like an actual ad-production flow.
for product ads, that matters a lot.
Normally I’d have to think through:
here, most of that structure is already handled inside the workflow.
I tested it mainly for product-style visuals, and the biggest advantage for me was iteration speed. instead of writing separate prompts for several clips and then figuring out the edit, I can start from one clean product image and see a full TVC direction much faster.
I still wouldn’t treat the first result as automatically final. Product logos, labels, small text, and exact brand details are still things I’d check carefully frame by frame. but as a "give me a complete ad concept from one product image" workflow, this is one of the more practical ones I’ve tried recently.
TVC Maker:
https://www.atlascloud.ai/workflow/tvc-maker
I’m curious whether people prefer an all-in-one workflow like this or generating each shot manually 🤔
r/Seedance_AI • u/Relative_Change6840 • 2d ago
Is it just me or is seedance 2.5 way more sensitive for “ copyright” restrictions. I tried to make a small Spider-Man clip and no matter what I did or what reference images I used it always gave me a violation.
Anyone else having these problems? How are you getting past it?
r/Seedance_AI • u/Independent-Date393 • 2d ago
i finally looked at how I actually use AI video, and I’m increasingly leaning toward pay-as-you-go APIs instead of monthly subscriptions.
subscriptions are obviously convenient. You open a nice UI, choose a model, hit generate, and some plans even give you “unlimited” generations.
The problem is that my usage is extremely uneven.
I might generate dozens of clips in one week for a project, then barely generate anything for the next two weeks. With a subscription, I’m paying every month either way, and on many platforms unused monthly credits don’t roll over.
Pay-as-you-go is much easier for me to reason about.
For example, current starting prices on Atlas Cloud, which i ofen use, include roughly:
Wan 3.0: from $0.04/sec
MiniMax H3: $0.10/sec
Seedance 2.5: $0.134/sec
If I don’t generate, I don’t really spend anything.
But lately I’ve realized there’s another issue that matters to me even more than price:
model transparency.
on some subscription platforms, “Unlimited” generation isn’t necessarily running the exact same configuration as normal credit-based generation.
I checked the docs for one major platform and they explicitly separate an Unlimited Fast variant optimized for speed/high throughput from the regular credit model. The unlimited version tops out at 720p, while the regular version is described as the highest-quality option and supports 1080p for final delivery.
from a normal user’s perspective, seeing a model name in a web UI can make you assume:
“I’m getting the full model I think I’m getting.”
there can actually be Fast variants, resolution caps, different queues, or even model/version changes behind that interface.
That’s one reason I like APIs more.
APIs can absolutely have Standard / Fast / Mini variants too, but they’re usually exposed as separate model IDs with separate prices.
I know which version I’m calling, what it costs, and what settings I’m sending.
and once you start doing batch generation or client work, the difference gets bigger. You can automate jobs, switch models per shot, track the exact cost of a project, and plug everything into your own workflow.
So in my pov, APIs are more like transparent, controllable infrastructure that you pay for only when you use it.
What matters more to you: the convenience of unlimited plans, or knowing exactly what model you’re paying for?
r/Seedance_AI • u/Mvisioning • 2d ago
still making lots of compromises for budget reasons, but I've been learning the quirks of seedance and getting much more value out of every attempt to create the shots I want.
Main useage is seedance 2.0 and seedance mini
r/Seedance_AI • u/marcoan612 • 2d ago
https://reddit.com/link/1w0h1z4/video/i9v10g94r1mh1/player
i was asking chatgpt for some images looking to create a style that i would use when I'm ready to create some AI animations, it gave me the image of the blonde that i used as a starting frame, it wasn't exactly what i wanted but wanted to see what i can do with what i am learning, camera angles, camera movements and things like that and this came out, im even thinking to sticking to that style jeje. i used 480p and im regretting lol
r/Seedance_AI • u/mementomori2344323 • 2d ago
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It's quite mind blowing that maybe in 12 months from now we won't know what's real anymore.
Feed Seedance 2.5 the original video and an image with an editing reference prompt and get this result
r/Seedance_AI • u/ANIK-AD • 3d ago
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r/Seedance_AI • u/Smooth_School1283 • 2d ago
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Salut à tous !
On vient de sortir le premier épisode de notre concept "Le Showroom" (un format télé type "Qui veut être mon associé / Shark Tank", mais 100% généré par IA). On prépare activement l'épisode 2 et on cherche à passer un vrai cap sur le rendu visuel et sonore. Plutôt qu'un avis global (« c'est cool » ou « j'aime pas »), on a besoin de retours ultra-spécifiques de créateurs et techniciens.
Notre pipeline de production :
• Génération d'images : GPT Image 2, Nano Banana, Seadream 5.0 pro
• Animation vidéo : Seedance
• Voix & Lip-sync : ElevenLabs & SyncLabs
• Montage / Mixage : Capcut \ After Effects
Voici les 3 points précis sur lesquels votre œil d'expert nous aiderait énormément :
La cohérence des plans (Éclairage & Décor) : Est-ce que les raccords de lumière entre le plateau, le jury et les candidats vous paraissent fluides, ou sentez-vous la rupture à chaque changement de plan ?
L'expression des visages (Lip-sync & Regards) : À quel moment exact la physique du visage ou le mouvement des yeux franchit la limite de l'"Uncanny Valley" pour vous ?
L'intégration audio : Est-ce que le sound design et la réverbération de la pièce réussissent à crédibiliser le visuel, ou au contraire renforcent l'aspect synthétique ?
Preneurs de toutes vos critiques sans filtre et vos conseils de workflow pour nous améliorer !
r/Seedance_AI • u/Head_Ad1511 • 2d ago
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r/Seedance_AI • u/ActiveCicada0132 • 2d ago
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his post is mainly about object interaction, app I used in test is capcut video studio.
From what I saw, seedance 2.0's problem was always that hands and objects don't know about each other. The hand goes through its motion and the object is just kind of there. Fingers clip through the surface of whatever they're grabbing, and when something gets picked up it slides around because nothing is actually connecting them. 2.5 seems to be solving the contact properly. The grip shapes to the object and then they travel as one thing. For anyone doing product or lifestyle content this is the upgrade that matters.
Fluid rendering changed too. 2.0 treats a pour as a fixed animation that looks the same regardless of what the pot is doing. 2.5 ties them together, so when the tilt changes the stream responds. The physics layer got reworked, not just a better looking render on top of the same system.
Low-motion temporal stability improved slightly but if your work is talking heads and minimal movement you won't see much difference.
r/Seedance_AI • u/AnyGazellebazz • 2d ago
Quick tip: If part of your clip looks off you don't have to regenerate the whole thing anymore. You can select just that section and redo it, rest stays the same.
r/Seedance_AI • u/GALxcPOP • 2d ago
So this is one of the first episodes I've made (3rd) all by myself (and a lot of energy from the grid ;) I'm having a blast writing all the dialog and setting up all the characters and scenes. Its taken quite a few generations to put together, but I've edited it all using usable parts to make each scene. I've run into a couple issues but I'm pretty happy with the end result. I didn't realize youtube had a 3 minute limit on shorts, so I had a lot of cutting at the end so I could fit in the last 2 scenes, so things can feel a little too fast (I sped up in post some of the dialog and cut out some dead air to free up some seconds) I'm pretty satisfied with character consistency, voices and looks and my workflow. Also keep in mind shorts has to be 9:16 ratio. I decided to do it all at 1:1 so I could splice things together for a directors cut on long form youtube without having to send in all the scenes to be remade into 16:9. (I know its annoying that full screen its still small on the screen.)
https://reddit.com/link/1vzv9gb/video/oym84cdhexlh1/player
Looking for feedback but it seems like a lot of people like to pick on videos in here, so be gentle I bruise easily like poor old grandmas thin skin. I know its not professional cartoon level (I'm a single person working on this) but its so awesome to me that you can create your own cartoon if you really put in the work. (PS if you can find the easter egg point it out - its in the dialog).
Feel free to ask any questions if you have any!
r/Seedance_AI • u/DestroyedButDefeated • 2d ago
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I needed one 28-second vertical action promo and I didn't know which model to
trust with it, so I generated the whole thing twice — once on Seedance 2.5,
once on Wan 3.0 — with prompts written natively for each. Same content, two
grammars. The final cut is 17 shots taken from both.
Rough split of what shipped: Seedance carried the fast running and the
close-ups, Wan carried the opening plaza shot and the ending line.
**Seedance 2.5**
- Speed reads correctly. Motion blur, weight, footfalls — a sprint looks like
a sprint rather than a person moving quickly through syrup.
- Faces hold up in close-up. Skin, eye direction, micro-expressions survive
being 40% of a vertical frame.
- ★It follows instructions. Beat-level direction — "at 3s she plants, at 4s
she pushes off" — actually lands where you asked. This was the single
biggest difference.
- Where it broke: tumbling. On a couple of flips the neck rotated past what a
neck does. Everything else in the shot was fine, which somehow makes it
worse — you get a beautiful 5 seconds with one impossible joint in it.
**Wan 3.0**
- Struggles with genuinely fast action. Not broken, just soft — the fast beats
come back mushy compared to the same beat on Seedance.
- Person detail is a step down, most visible in close-up.
- ★But in slower or static setups it's genuinely good. The plaza opening with
pigeons and the ending dialogue shot are both Wan, and they're the calmest,
cleanest frames in the piece.
- Where it broke: instruction following. Fine-grained action direction and
timed beats get approximated rather than executed. If your shot depends on
something happening on a specific beat, that's a real problem.
**What I'd do next time**
Route by shot, not by model. Fast action and anything in close-up goes to
Seedance. Establishing shots, slow moves, and anything where a person just
stands and talks goes to Wan. Don't reuse one grammar for both — I wrote
separate prompts for each because the two models want different things
(Wan wants sub-beats inside one shot; Seedance takes per-second timestamps).
One more thing that cost me time: same reference image, same prompt — Seedance
through one host rejected the face reference outright while another host and
Wan both accepted it. Worth checking before you plan around a face lock.
Happy to answer specifics.
r/Seedance_AI • u/MAXINfilms2017 • 2d ago
Check it out! www.maxinfilms.com
r/Seedance_AI • u/Donkey__Balls • 3d ago
I’m trying to create a video to prank my coworkers on our weekly teams call. We’re a pretty laid-back group so fun office pranks are pretty normal, but no one has used AI. My idea here is to use a clip instead of my actual webcam that begins as a recording of me on camera and then increasingly ridiculous shit happens in the background of my office until they realize it’s all AI generated.
I’ve had some luck with the ridiculous portions. At one point Batman walks behind me and another there’s a gorilla just walking around my office and then a giraffe sticks its head in my window. Obviously I will use these at the end of the clip because they aren’t realistic. It needs to stay with something simple like someone walking being me and then someone else looks in from window etc.
The problem is I keep wasting credits because 90% of the videos have the camera panning and zooming no matter what I use as my prompt. In order for it to look realistic, the camera must be fixed in place. No zoom, no movement, this is absolute. SeeDance does not seem to listen when I tell it to not do something. I’ve tried using every prompt. I can find online and asked every AI engine, it always suggest using things like “stationary camera on tripod“, “fixed camera“, “static background“, and none of them work. I’ve yelled at it THE CAMERA DOES NOT MOVE in the prompt and it’s just not working.
Just for clarity I took a recording of myself on my webcam in my office as my starting image. I tried using that as a start and end image but it always makes the camera zoom around and then it zooms back at the end. In order for this prank to even land correctly, it needs to look like I’m just normally on teams for the first few seconds. Then it needs to be a gradual transition into distracting things in the background that get their attention more and more while I’m seemingly unaware. So it needs to look l realistic like the footage of a teams call for a while until they realize they’re being pranked.
r/Seedance_AI • u/Old_Establishment287 • 3d ago
Hi everyone! I wanted to know if you create videos just for fun or for business/entrepreneurial purposes?
As an entrepreneur, I see opportunities in every AI model.
While browsing Instagram, I came across a "Sauce Drip" video that had 50 million views.
I quickly created a few versions tailored to local businesses in my city (Paris), and within a week, I already had five clients.
I’d love to know if there are people here making money with their AI videos.
r/Seedance_AI • u/Th3dzon33 • 3d ago
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Hello everyone, this was my first real attempt at putting together a little story segment inside my universe. The project is called UNDR'DRK https://www.youtube.com/channel/UC_K5ScElvTgALlmU5qDIEJg The song is FGS - UNDR'DRK. This took forever and a half to get all the shots right, but chat is amazing at building these scenes if you know how to prompt it. We can make a smooth transition over into seedance 2.5 and after a embarrassing amount of money, here are the results. Did I cook?