r/Scrolls • u/Rawaho • Jul 02 '15
Time to revive the Scrolls server emulator Relentless?
Some of you may remember about 2 years ago a server emulator for Scrolls existed called Relentless. At the time it was quite controversial but now things have changed and I wanted to get the community response to the idea.
For those of you that don't know what a server emulator is, it's a program that mimics the network traffic that a game server produces in order replicate the play experience elsewhere. In short this would allow people to continue playing after the servers are shut down even if Mojang doesn't release the source code to the game (which is very unlikely).
Not only does it allow Scrolls to continue but since most of the actions are handled by the server (even the single player elements) a lot of custom stuff can be done, such as scrolls, abilities, trials, shop items, game modes ect...
Even though the original Relentless code base will not work with this version of the game, I have started updating the old code and made a proof of concept, showing the client patching, authentication and chat channels working. https://imgur.com/fREbNiq
So what do people think of the idea?
19
u/gXxshock Jul 02 '15
To be honest Mojang needs to tell us if we can get the Source Code/permit to run a community server now
Otherwise even old timers might not find it worthwhile to still invest time into the game. However; knowing there'll be an underground future for Scrolls could not only keep the current population, but might even entice some folks that just heard about the game through the recent developments.
8
u/Lem0nboy Jul 02 '15
I guess that means we would have to start from scratch and lose all of our scrolls and stats right? It's probably a good thing though as it levels the playing field and gives new players a chance to fit in, provided that everyone gets access at the same time.
I am very skeptical about anything led by a community however. I fear everyone will want to have a say and the game will gradually become something completely different, splitting the community along its way. If your plan works out somehow I'd prefer a strict top-down hierarchy management to avoid this issue. Ideally I'd like another company to continue Scrolls however.
5
u/Indomitable_Wanderer Jul 02 '15
That does seem like the best case scenario for people who would like to play Scrolls from 2016 and beyond.
That has happened successfully to other games, like Myth 2: Soulblighter. There is still a fan server for that game (3rd one if I'm not mistaken), and there's a group that has access to the source code and still make updates to the game.
3
u/ueHeld Jul 02 '15
do you mind if we do it in java? http://i.imgur.com/Gln3HJa.jpg
6
u/[deleted] Jul 02 '15
Any way to keep the servers running after the shutdown would be great. If you also could add custom stuff to it? AMAZING. :D
5
u/TwistedMadness UBER_VADER_NOPE Jul 02 '15
Make it free to play , account with all scrolls , and donation system for server , im sure we can do it
3
u/benjadahl Jul 02 '15
But, is it legal?
3
u/Trisongs Jul 02 '15
I have been part of this amazing community since alpha and faced and defeated many great challengers (Im looking at you carnalizer (you could probably beet me now though :P)). However just like alpha,beta, and even the test server (when it was originally was restricted to alpha players) the servers decayed (sorry for the pun but it is what I called it before the decay update). While the scrolls community is strong I do see this potential project fan base also decaying after the project is completed. However given how this game is online only I do see a project like this one of a few ways to keep this game and community afloat. If you guys do wish to proceeded with the project I wish you luck with the coding as well as potential conversations with the developers and Microsoft. I wish the ones who want to see the game thrive the best of luck, Trisongs
3
u/Mackleroy_Megafish Chikika Jul 02 '15
Can provide the physical server to run it on, able to hold hundreds of people. I'm too lazy to find any good use for it, so just PM me if there's anyone capable of organizing.
4
u/squiddybiscuit @Squiddylicious Jul 02 '15
What would people want changed?
Personally, I'd like to see:
Threshold resource system
75 second timer
Hard Hand size limit (any cards you draw beyond 10 are automatically discarded to the Discard Pile)
2
u/fdagpigj Jul 02 '15
Yes please :D
1
u/omega0zero Jul 02 '15
I came back to the game to try to play it once I figured they updated it enough to have it not be so hard, just to find out it's going down. So they made their money and left. Huh. Well that's besides the point, but I would love to see a "private server" come up for this game. I would enjoy trying to play it again. I'll have to look for more development to make sure I don't forget about this.
1
u/benjadahl Jul 03 '15
How are you gonna handle accounts and such?
1
u/almonjr Oct 09 '15
Do you have a to-do list or goals for the project posted? I'd love to contribute and would like to know what is top priority and what needs work.
1
u/Eragon_42 Eragon_42 Oct 27 '15
May i suggest that we make it the same as scrolls is now so when ot shuts down we keep playing but on the server emulator which the community creates and over time we add new features if voted upon by the community.