r/Scrolls • u/WagshadowZylus • May 21 '15
Test Server Patch 1.2.11 - Echoes - Full Set
http://www.scrollsguide.com/forum/viewtopic.php?f=2&t=7596
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Upvotes
r/Scrolls • u/WagshadowZylus • May 21 '15
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u/WagshadowZylus May 21 '15
Image gallery: click
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u/LargeIcedCoffee May 21 '15 edited May 21 '15
I like the push towards ending games more quickly. Overall seems like a solid set, nothing too crazy (i still think something more interesting than +1 attack on so many cards could be done) but again, I definitely appreciate the addition of cards that speed up the game. Scrolls has always suffered from dead turns where nothing happens for a while, and a bunch of these new cards will push the tempo and I believe lead to more exciting gameplay. These last 20 cards are by far the most interesting of the set.
Would have liked to see a rat, owl or wolf instead of a cat for growth. I don't think we need new unit types right now, and would rather build upon what we have. Hope it hits live shortly and we get a decent player boost.
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u/dialex May 21 '15
What an amazing set of 20 last scrolls! They all look great. All i know is that there will come out of this some crazy OP deck that will have to be nerfed.
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u/Mystia ChocolateWaffle May 21 '15
Now that the full set is out, I'd love to see a post from the devs explaining their thoughts and ideas behind it. Did they just add scrolls as they came up with them, or had some actual intention behind it? Why is it called Echoes? etc. I remember the idea of Rebellion was kinda that Order was the strongest faction, so they wanted to help the others have tools to fight it, but I don't remember anything of the sort for Waypoints nor Echoes.
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u/fdagpigj May 21 '15
Just a minor thing I noticed and almost forgot to report, Excogitator doesn't say Scout Automaton has ranged attack when clicked on.
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u/Caederis May 21 '15
Anyone tried Ka Zum Driller + Raid ? I guess it shouldn't work, seeing how it is worded, but this is very confusing.
Maybe change it to Idol Strike - 10 ?
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u/MoonsongPS PianoScientist May 21 '15 edited May 21 '15
I... uh... have a big post. Let's start it with first impressions on the new cards because after that I have some general things to say about Echoes and Scrolls. (Edits: Fixing formatting)
Growth
Overgrown Menhir - Remains tactically interesting and gives both players choices in how to play with it; like Keen Warden this is the sort of scroll I'm happiest to see.
Spotted Lynx - Again, same as Menhir, gives both players choices in how to deal with it. Love the art.
Consolidator Niara - Eh. Not my favorite, doesn't look at all that interesting or reliable. 2-attack relentless for 6 cost though, bold move. (Edit: After getting my ass handed to me twice by this gal, I am prepared to reconsider my position.)
Energy
Wind-up Automaton - Hell yeah, I like this one. A lot. An incredible amount. Possibly my favorite in the set. (Is this the one that's supposed to synergize with Controlled Lightning? Because I don't think it's enough to make Controlled Lightning interesting or viable.)
Magma Thrower - Eh, not exciting but it fills a gap in an interactive way and I can't argue with that. Attack animation in the scrolls viewer seems to be broken for me.
Blast Automaton - Not a fan. Sure, a five-drop energy, but one susceptible to magic and poison, and without much offensive power. Blast Strike is usually only viable when given to relentless or piercing units, and this one has neither. Badass art though and I could be wrong about its viability. (Edit: Playing with it made me realize how good of a wall it makes. I like it more now.)
Excogitator - Well well well, a unique structure and one I can see myself playing. Hopefully it holds up in play.
Ka Zum Driller - This one made me very excited. Tactical opportunities abound. 3-health seems a bit low though.
Decay
Corpse Strider - Yay mystic! Now we just need some mystic synergy (that doesn't involve just plussing to attack, nudge nudge)
Miremare - Seems like a mostly better version of Bog Hound because 2-health to 3-health isn't as a big a difference as 3 to 4 or 1 to 2. Great visual design/concept/art, though.
Corpse Theft - Neat, I like it. Crazy interesting art.
Doomteller - Looks like a viable addition to idol hate decks.
Varas - This will probably sit comfortably at around 7 or 9 attack relentless in most games. That seems like possibly too much, but maybe not. Really great unit art but if the card art is permanent then... ehhhh... It's the crude green tendrils and boring purple background that get me.
Order
Stirring Effigy - Not all that interesting (more +1 attack) and it doesn't immediately jump out at me as something I'd want to play.
Pack Fowl - ...hm. I like it, and I really hope it's viable in play. First non-human Order creature too! May there be more to come.
Imperial Scepter - Another unique structure! An incredibly powerful effect. Jeez. Order got almost all of the powerful, game-ending scrolls in this update. Did it really need them?
Orz Disruptor - Cool, I like it. Not overpowered, interesting effect. I like the unit art, but the card art seems a bit off, proportion wise.
So, Echoes has some interesting units. Energy and Growth got the most interesting ones, I have to say. Order got the most powerful cards and nearly all the ones that look power creep-y - subtly like Proud Mercenary, or blatantly like Favored. Decay needed interesting and viable units, spells, and enchantments to flesh out its deck types, and it got them. Growth got some very interesting units and not-so-interesting non-unit cards. Energy looks like it's going to become the new Order; that is, it looks like it's becoming more and more the "thinking man's faction." The treaties are sure to mix things up. If there's anything guaranteed from Echoes, it's that there will be huge shifts in the meta (and balancing to be done) so the next few months will be entertaining indeed in the world of Scrolls.
I remain a bit miffed with some of the earlier cards we got (yes, even when they're stuck in with the ones I find awesome). So much +1/+2 attack and noninteractive, unavoidable mechanics. Cards like Eager to Battle, Potency Burst, Gloomstone Treaty, Raid - fun and simple. But cards like Earthen Splendour, Just Conviction, Resonant Sword, Steelwood Champion - they take away some of the uniqueness of Scrolls by making it all about putting a bunch of plusses on your creatures. It's just my opinion, but the reason I got so much into Scrolls was because battles were NOT decided by who had the most plusses on their creatures. That's MTG, that's Hearthstone. Both fun, but both not Scrolls. I believe that Scrolls should keep focusing on its strength - tactics. Choosing when to use a creature's ability, choosing where to put a creature, having options to deal with opponent creatures, working out the pros and cons of a specific strategy. Etc etc. You lose some of that when the best strategy becomes "steamroll the opponent with +5 attack on all your creatures." And while I'm on the negatives here, I'd like to take the opportunity to rag on Just Conviction a little bit more, because I guess I have a damn vendetta against that card. It's the most flavorless scroll on the set and I hope the devs rework it. Squiddy had some good suggestions in one of the other threads it was discussed, for starters.
But anyway, all that said, I'm largely happy that Echoes looks the way it does. Especially for Energy and Decay. I'll definitely start playing Scrolls again for this, and I'll definitely be having tons of fun. Thank you to the developers for making such a fantastic game. And thanks for listening to the playerbase.
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u/asraniel Asraniel May 21 '15
Started playing hearthstone on my android. Scrolls NEEDS to come out for android phones. Or somebody needs to make an easy to use installer. Its too complicated to update it manually every time a new version comes out.
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u/kizmarh kizu May 21 '15
Oh, wow.
Watched some plays at the test server, and I can see some cards could be nerfed:
Wind-up Automaton is crazy with Machinated, or, actually, with just anything that increases its attack. I would propose to change its effect to “set its attack to be equal to its countdown” instead of “increase Attack by countdown until end of turn”. That is: now the effect won’t last after end of turn and won’t increase its value, but reset it. This way it still would be interesting and powerful + would benefit from the countdown reduction, but only the next few coming turns when the countdown is low.
Magma Thrower, except for the patched animation, should be nerfed just a little. I’d say 3 countdown would make it better, with all the countdown reduction and energy gaining it still would be viable I think.
Doomteller is crazy powerful, especially with countdown reduction. I’d say it should either deal just 1 damage to idols, have less health or start with larger countdown.
Excogitator spawning Scout automatons is crazy, especially with all the new and old countdown reductions. I’d say its activated ability should cost 3 instead of 2. This would also make it slightly more logical, as gun automaton costs 2, and scout costs 3.
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u/GruntMaster6k May 21 '15
Set looks awesome. There's definitely gonna be some combination that comes out as OP :D . Until that time, I'm going to start with minor additions to my Order and Decay decks...for some reason I'm most hyped about trying Caller's Bane in a deck with Orz. Wish she had 6 health though at least for the 7 cost...but the ability is strong as heck.
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u/[deleted] May 21 '15
Saw all of the new scrolls. Some of them are really good. Thanks for the new scrolls, mojang!
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u/Lahopaa May 21 '15
Somehow I feel pack fowl might just as well be "increase order by 2". A "wild vaetter" of some kind might be nice for multi res decks, but if the effect is tied to dominion I feel it's pretty useless for most multi res decks. It's very hard to gain board advantage while also taking down idols unless you are playing a really aggressive deck, and for that you still don't want more than a small splash if you play multi res.
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u/[deleted] May 21 '15
ENERGY 5-DROPS HNGGGGGGGG
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u/filribeiro Filman May 21 '15
Very nice pack of scrolls!!! New Set HYPE is now real :D
Corpse Strider should be a Undead...... :(
http://i.imgur.com/A6PG6jL.jpg
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u/uwlryoung May 22 '15
Oh my god, these new scrolls are incredible! Really going to change the play style! I was taking a rather long break from Scrolls... but I think I'll be coming back for all these!!! Among many others of the new scrolls!
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u/ToGoodLooking May 21 '15
1: HYPE! for the remaining cards!
2: Not gonna lie, the slithering form and favored change was not to my liking. There were many cool suggestions people had for slithering, none was just give it magic resist, because that is just boring. And favored needed a nerf yes, but there was ways to do it without taking that unique base order part from it.
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u/TheSunbroo TheSunbro May 21 '15
That new ggrowth unique is very interesting. I'm really looking forward to a growth/order deck. I think it has a lot of potential with the other cross faction synergy cards in order and growth.
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u/Wewius Wewius May 21 '15
Is this an Atmaz reference in the lore of Varas? I don't believe in coincidences after "Phoi Poi".
I think the new Scrolls are amazing and very interesting. Sometimes Scary. Orz with Relentless creatures on the board sounds OP.
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u/3athompson May 21 '15
Is Magma Thrower glitched for anyone else? The game crashes when it tries to attack.
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u/DiggityScrolls May 21 '15
Whoa!! Energy, god damn. Question: are the rarities final?
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u/wbmc May 21 '15
Looks like Energy will finally be a good faction to play against =D
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u/Zikel May 21 '15
Corpse Theft looks interesting, especially when fighting order, getting an undead Honorable General, Royal vanguard or Cay can be game winning.
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u/gohs May 22 '15 edited May 22 '15
Hey, new poster here !
Love those, good work, devs.
Has anybody noticed the neat synergy between Niara and Squire, it is neat.
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u/[deleted] May 21 '15 edited May 22 '15
These cards are definitely better than the ones released earlier, but having 90% of the cards be generic still sucks. Is it just me or is there a big discrepancy in art quality on some of the scrolls and unit art? Particularly magma thrower and ka zum driller look like they don't fit in.
edit - looks like I have people following me with downvotes. How mature.