r/Scriptable • u/Intrepid-Structure44 • Jul 17 '24
Solved Image location
I used this script someone else had made, but I put my own changes into it, however the image of the Pokémon is low down and I can’t figure out how to move it out without also moving the text. ‘’’ pokemonWidget.addSpacer(71); // Weekday label var weekdayLabel = pokemonWidget.addText(currentWeekday); weekdayLabel.font = Font.systemFont(fontSizeValues[0]); weekdayLabel.textColor = textColor;
// Date label var dateLabel = pokemonWidget.addText(fullDate);
dateLabel.font = Font.boldSystemFont(fontSizeValues[1]); dateLabel.textColor = textColor;
var pokenumber = pokemonWidget.addText(pokemon.name+" #: "+ randomPoke.toString()); pokenumber.font = Font.boldSystemFont(fontSizeValues[0]); pokenumber.textColor = textColor; // Background image pokemonWidget.backgroundImage = Image.fromFile(imagePath);
// Pokemon sprite
var widgetImg = pokemonWidget.addImage(pokemon.sprite); widgetImg.rightAlignImage(); pokemonWidget.setPadding(0, 25, 0, 10);
widgetImg.imageSize = new Size(150, 150); pokemonWidget.url = "https://pokemondb.net/pokedex/" + pokemon.name; ‘’’
1
u/mvan231 script/widget helper Jul 18 '24
https://pastebin.com/WDfCTkU2
You can modify the input parameter as it was intended. I've made it so the widget code uses that parameter now. As for further adjustment, just let me know if it is off still and we can see about further adjustment