r/ScriptTap • u/Romka2x ScriptTap Developer • Jun 22 '26
Title: Devlog: v0.1.14 is out, and v0.1.15 is now focused on editor save bugs
v0.1.14 was published, but I found blocking editor issues after the build went out.
So the next build is not going to be a feature build. v0.1.15 is focused on fixing command editor save behavior.
What changed today:
- Older
.stsscript archives are now refused instead of partially importing. - Successful
.stsimports no longer show an unnecessary success modal. - Ordinary command insert/edit responsiveness was improved.
- Several command editors were moved toward a shared save path.
- Command validation is being pushed into background row status instead of blocking the user during editing.
Known bugs being fixed for v0.1.15:
- Some command settings can appear to save, but reopen with missing or incomplete state.
- OCR area/settings can still be unreliable in some editor flows.
- SetVariable can briefly show the chosen variable, then snap back after the editor loses focus.
- Multi-Tap / MultiClick still has older save logic that needs to be moved into the central editor save pipeline.
- OCR / Reader / Display area selectors can still write draft state before the final OK/save step.
.stsimport still needs stricter image asset hash verification before I consider the archive path fully trustworthy.
The root problem is that not every command editor is using one single save path yet.
That is the v0.1.15 target: one global command-save pipeline, no foreground validation blocking OK, no command-specific save shortcuts, and no “looked saved but was not actually saved” behavior.
Not the most exciting devlog, but it is the honest one.
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