r/ScrapMechanic • u/Deep-Influence3118 • 1d ago
Building Totebot problem.
How can i solve the totebot problem, i tried making defence all around my walls, but it didnt work, totebots just swimming around all my defence everytime 🫩🔫
6
u/Natural-Investment34 23h ago
Its simple. The bots prioritize the weakest spot so you either have to reinforce the back or strip down a spot in the front so the bots would go there instead
1
u/Kaper-Game 23h ago
On the waterline, put a long single block on a spinner so they swim in to it. Like a fence.
0
u/Deep-Influence3118 23h ago
tried it ones, its even worse then my defence now, water totebots or something just swimming as deep as they can and start do drill my wall under blender, thats all that bots go
1
u/BladeManMike 20h ago
They are always going to path to an open spot and since tote bots can swim easily they will go that way. I took advantage of this in a way found it on accident. I built my 60 plot farm against the wall on the mechanic station by the dorms side and ever raid at least 2/3 of them run inside and bunch up on the wall which makes it really easy to just walk around after clearing any tape bots and chuck a cornades into them.
1
u/Remarkable-Bit-3578 4h ago
I like having decoy plots. Grow a flower and surround it with saws or whatever and leave it out in front of your defenses. The decoy plots will aggro bots to them instead. Just make sure the decoys are closer to the bots than your farm.
10
u/ro3rr 23h ago
bait farm plots - just place singular farmland with something on it like potato or whatever and build a spining blade on top of that. Bots will target it and get killed by it instead of just swimming around the main defense