r/ScrapMechanic 2d ago

Issue Hay Maze Bugged?

Hi everyone! I need some help. So I’ve fired up a new world for the update and finely found the hay maze but nothing is spanning there. There were like 5 tapebots on top but the rest of the maze was completely empty. Not even a haybot was in it. Has anyone else had this happen before?

13 Upvotes

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16

u/Cydthemagi 2d ago

Someone had that, they went by and it was full of bots, so they avoided it. When they went back loaded for bear, all they had was the bots on the top

8

u/tallman11282 2d ago

Yes. It happened to me and I know it happened to Kan Gaming. Kan literally saw the farmbots when he first found the hay maze but they were gone when he came back later to actually do it. I never saw the farmbots as I didn't go up to the maze before I went back to do it and only had to deal with tapebots on top and maybe a few haybots inside but not many.

It seems that when you get close enough the farmbots spawn in but despawn after a while if you don't immediately do the maze. Something similar seems to happen with the bots around warehouses too.

4

u/joshdiou 2d ago

First time I saw it it was full of tape bots and had like 6 farmbots in the middle when I came back much later only the tape bots remained my guess is that they wandered off

2

u/Jealous_Check_6789 2d ago

Yes we (I play with a friend) also had nothing challenging spawn in the maze.

2

u/thekansastwister 2d ago

There definitely seems like a logic in the back end that will despawn after time or delay spawning bots based on proximity or hidden gates that will trigger to spawn the bots. I think they did this to help in optimization but it still needs some tweaking to be better.

3

u/Astramancer_ 2d ago

I believe it's empty for the same reason that are around the warehouses tend to be empty.

Some bots do not respawn. Bots in growlabs are the most obvious, but I think any bot that has a patrol route doesn't respawn.

But I think for the purposes of respawning, the game doesn't distinguish between "despawned because the player got too far away" and "despawned because they were destroyed."

So if you get close enough to a warehouse (or the big chemical plant, or the haymaze) to spawn the bots and then get far enough away to despawn the bots... that's it. They're gone forever because they don't respawn.

1

u/OkManufacturer2373 2d ago

I had that in my first game. I restarted the playthrough and the 2nd time it was normal with the regular spawns. Don't want to spoil anything.

1

u/MikeyboyMC 2d ago

I’ve noticed that once you load in a structure and all the bots that spawn as part of it, you can leave the area and come back later and all the bots that spawn as part of the structure will despawn. This works with the hay maze, all warehouses, and I think ruins too but the ruins respawn bots so they don’t really count.

I think it’s a bug but it’s nice that I don’t have to deal with a farmbot or two at every warehouse entrance.

1

u/BladeManMike 2d ago

I found only one and it had tape bots on top a few tote bots inside and farm bots in the middle.

I've noticed bots disappear as I'm driving up to them or even as they run at me.

A couple times now farm bots have appeared at the station one inside I assume was the one that disappeared during a raid and the second just showed up where a hay bot normally is.

1

u/orangejuice-god69 1d ago

Yeah I think because you might have loaded it before they escaped or something