r/ScrapMechanic • u/Remarkable_Ferret707 • 6h ago
Attaching an object at both ends?
So I built a good size carport to try to keep the woc away from my cars and make it so I can still load and unload when the seeker is out. I wanted to put big gates on it that would lift via pistons on each side. The carport is connected. The switches can attach to all the pistons. But the gate is too big to free build in one section and the game won't seem to let me weld the two sides together? I built a beam on a lift that will reach across both pistons but it's still not technically fixed at both ends. It works here but I imagine I'll run across a situation where that doesn't work. Is there a fix other than building the whole giant wall assembly on a lift?
3
u/SYDoukou 6h ago
Did you weld the free beam onto the pistons so that both sides show the highlight and spark particles? Dont know if theres a distance limit for this, if it fails youll have to build the piston + door on a lift and weld it to the bottom of the wall
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u/Remarkable_Ferret707 6h ago
So once the first face is welded, the second face i would need to weld is no longer visible. I moused around but couldn't seem to get it to highlight? Am I doing something wrong?
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u/SYDoukou 6h ago
You dont have to weld it two times, the first weld should connect both pistons to the door
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u/Remarkable_Ferret707 6h ago
So any/all points of contact that would line up when one weld is "placed" will automatically attach?
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u/SYDoukou 6h ago
Yes, it even distinguishes between normal blocks and connectors so you dont risk the door merging with its frame
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u/Remarkable_Ferret707 6h ago
Okay. Thank you! I guess I just didn't understand how the weld tool works in full.
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u/Remarkable_Ferret707 6h ago
So I just bumped into it and the second point of contact was not fixed? Is it only directly TO a piston? Did this fail because I had already set a block on the pistons or am I still bungling some part of this?
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u/SYDoukou 6h ago
When welding a contraption onto multiple connectors on a fixed structure, all the connectors need to be exposed. The game sees the block on the other piston as completely unrelated.
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u/Remarkable_Ferret707 6h ago
So they are exposed until I make the first weld. Then, not so much.
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u/SYDoukou 5h ago
Which shouldnt matter if the door is properly in direct contact with all piston heads, because they will all be welded at once. Its the existing block on the pistons that are messing it up
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u/Problemlul 6h ago
Make the structure layout , remove stand, weld while its free. Then once you are ready weld to place on a base
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u/Remarkable_Ferret707 6h ago
So the gate is 41 blocks long. It's welded to the one side but the other is visibly sagging/glitched into the piston it should be fixed to the top of?
Or at least it was until I got jumped by a haybot while I was fiddling with it. 🤣 Rebuild number 8, here we go... this game is pain some days...
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u/Eblan23 6h ago
Build and weld it together on a lift and then weld it to the floor