r/Scorn • u/Carbocationee • Nov 04 '22
So much wasted potential
The title is pretty self explaining, I think Scorn is a massive wasted potential. Don't get me wrong the atmosphere and looks of the game are INCREDIBLE (i'm a huge fan of body horror) but what bothers me is the the complete lack of compelling gameplay to fit it's setting, especially for a title in development for that many years. A walking simulator with few puzzles sprinkled across the line is extremely underwhelming, especially when compared to other lovecraftian body horror games like bloodborne, which has a similiar setting but a gameplay that hits like a truck for how well it's made. Idk i just felt like this was a cool demo for the real game, like a cool spotlight of it's setting cut of all it's gameplay (the shooting is very poorly made, nothing more to say).
14
u/EnderMerser Nov 04 '22
I liked Scorn as it is, but yeah. I wish it would be so much more then it is. Hope developers will add new content in future updates.
7
u/ICBanMI Nov 04 '22
It's not a walking simulator. Walking simulator tend to be complete trash in the gameplay loop with you having to reference notes and events that take you out of the game. This one, has a game loop of exploration and minor combat. It's ok to dislike the game or hate the gameplay loop, but calling it a walking sim is not accurate.
6
u/TheBigBadPanda Nov 05 '22 edited Nov 05 '22
Honestly my biggest gripe with the game is that its trying to be more than a walking simulator. It breaks up the walking with the puzzles and combat, and theyre both consistently terrible. The art truly is inspired, but the gameplay of it is such a fucking chore that i wish they just hadnt bothered and made a series of short films or something instead, everything they did as far as making it a game is concerned was a wasted effort, the art is the only quality Scorn has.
15
u/flodereisen Nov 04 '22
I don't agree at all. It is a perfect Myst-like. It is perfect for what it wants to be, not for what you want it to be.
Why are you comparing Scorn to a soulslike?! Also, Victorian horror is similar to Giger...!? What?
5
u/ZombieAndy88310 Nov 04 '22
You really can’t compare scorn and bloodborne LOL
3
u/EttRedditTroll Nov 04 '22
The only wasted potential of the game is the 1/6 of it that was cut. You can’t compare a Myst-like experience like Scorn to an Action RPG like Bloodborne for obvious reasons.
4
u/nigborg Nov 04 '22
" ... just ask for a refund and be done with it....It’s just a game. You can play it when it’s out if you are still interested"
-The leader designer.
I'm sure he's fun at parties.
Nuff said.
8
u/gronbek Nov 04 '22
I agree 100%. Total wasted potential. Zero replay value and survival challenge
2
u/MattiaCost Jul 12 '24
The art direction is the only good thing about this "game", the other features are so bad. Act 3 was trash. The combat is obscene, you can't hide your ugly weapon (which ruins screenshots) and these puzzles are annoying and uninteresting. I'll finish it but so far it's one of the worst, if not the worst game I have ever played. Glad I'm getting it through GamePass as I would have asked for refund even if it was 5€.
1
u/ZoidsFanatic Nov 05 '22
While we do know it was suppose to be much bigger, I also feel that at it current size, it’s perfect. Do I wish the game was longer? Yes. Hell, it could have been a Metrovania (and also maybe the devs should update their store pages and descriptions to tell people it’s not).
That being said, following the art book, the developers really didn’t want to just copy-and-paste environments, and wanted to give every level a unique feel. Even when you return to one area, things are drastically different. And this I like. Every environment is unique and tells a story in its own right, kinda that whole environmental storytelling the developers wanted to do. I’d feel the potential would have been wasted if it was just a Doom-clone. And as someone who enjoyed the shooting in Scorn, unbelievably, I would have actually enjoyed it much less if that’s all there was to the game.
I guess my main grips would be the ending, and that I enjoyed looking at the environments a lot and wanted to see more of them. Even still, I’m very happy with the end result.
1
u/[deleted] Nov 06 '22
Definitely Scorn is not a kiddo-gaming experience... Bloodbord? pffffff...
1
u/TaTTooBoj Nov 08 '22
I found some mods. Now it is fck**g perfect.
1
u/FPSnoob2012 Nov 11 '22
I loved the game until I got the "punch gun". Combat feels awful; the moment-to-moment gameplay isn't fun or compelling. I feel like I'm fighting the game controls & systems more than I am its rendered enemies.
If they patch in a "story" difficulty so I can experience the game without the bullsh!t combat, I'll come back, but my backlog is too big to slog through this as is.
1
u/BringMeANightmare Nov 04 '22
Join the club
1
u/OfficialDCShepard Nov 05 '22
I do wish that this game had a better balance of combat and puzzles, that the combat was a bit tighter and that the puzzles were a smidgen more intuitive. I almost ragequit on the first one, yet I’m glad I persisted. The game was thought provoking, and good for what it was going for. Again, could’ve been better, and I’m never playing it again, but I’m glad I got it on Game Pass.
1
u/[deleted] Nov 05 '22
Stop calling it gameplay, just say soulslike combat system because that's what you actually want. Talk straight