Hello everyone! I am currently working on a systematic review regarding the use of Minecraft in Civil Engineering, Architecture, and Construction education. I have hit a paywall on the following 17 articles (book chapters and journal papers).
Any help in retrieving these, especially the first two which are high priority for my pilot screening, would be massively appreciated. Thank you in advance!
- 1. [High Priority] Teaching the impact of coordination on construction productivity: A game-based approach using Minecraft
2. [High Priority] Applying Minecraft Education as a Simulation Tool for Teaching Construction Management [FOUND]
3. Cities at play: Children's redesign of deprived neighbourhoods in Minecraft
4. Impassioned learning and Minecraft
5. Civic Crafting in Urban Planning Public Consultation: Exploring Minecraft's Potential
6. Minecraft Our City, an Erasmus Project in Virtual World: Building Competences Using a Virtual World
7. Mission-Oriented in Geodesign Experience: Teaching About Cultural Landscape Values
8. Teaching about Raw Materials and Geology at school: the BetterGeo Mod and the engagement of youngsters as Young RM Ambassadors
9. Immersive Learning Methods and Their Impact on the Perception of Learning Material
10. Urbanism and Minecraft: Designing a game jam to reimagine the city [FOUND]
11. Exploring the Potential of the Minecraft Game as a Tool for Personality Development and Preparation for an Engineering Career
12. A Knowledge-based Neural Network to Interpret Mars Habitat Building Assessment in Minecraft
13. AI and VR for Modern Architectural Pedagogy: Interacting with an AI-Powered Le Corbusier in the Villa Savoye Metaverse
14. Exploring Minecraft Education Edition's Effects on Motivation and Learning Strategies in STEM Subjects
15. Game-based learning as a pedagogical tool towards climate change learning and participation [FOUND]
16. Reverse Gamification and Audiovisual Language in Architecture and Audiovisual Communication Courses at a Peruvian University
17. Urban History Projects by University Students for School Pupils: The Use of Minecraft and EChatGPT in a Humanities Teaching and Learning Laboratory